2E info
Hadozee ("Deck Apes"): (the guys with the membranes between arms/legs that let them glide).
+1 dex, -1 cha (-2 cha in description). Medium sized
Hadozee were allowed to be clerics, fighters or thieves.
able to use 2 weapons in two hands (ambidextrous), or hand and foot ... or I would assume foot and foot if hanging from a branch.
can't use shields (except bucklers) as they get in the way of their gliding membranes.
can glide, thief skills: PP +5%, OL +5%, F/RT +5%, MS -5%, CW +20% (very good climbers mentioned in fluff as well), RL -5%.
in the MC7 Hadozee are listed as having 3HD (PC's in the CSFHb don't)
Vrusk/Rastipede (BUGSSS!!!!):
-1 Dex, +1 con
can be fighters, mages, thieves, bards
chitinous shell gives them AC 3 (very hard to wear armor as well)
move is 15' rather than 12' (centaur/insect body)
can detect depth underground, grades/slopes, and unsafe walls/cieling/floors.
Excellent sense of smell due to antennae (scent feat?)
Height 44 in +/- 1d8 (do do doo ... wolf does some quick math ...) that's only about 4 ft high right?
weight: 220 pnd +/- 5d10 ... that seems like a lot for short bug-thingee.
MC7 gives them a length of 6 ft and 5 HD (again probably for NPC/monster not PC's)
Syllix: evil slimy newt/salamander guys ....
3 +1 HD, AC7, M-size, Lawful Evil