Dausuul said:Wait a minute. The player was horribly screwed over by the rules. The DM did not prevent this. And your solution is to "DM-proof" the game? It was more DM intervention that was needed here, not less.
I agree that the DM should have done something about this, but the ultimate fault lay with the idiotic rule that requires PCs to roll for hit points. If you want to fix the system to prevent this, DM-proofing is not the answer. Removing the "roll for hit points" rule is.
A good use of randomness is a gamist RPG is not a problem (after all, many non-RPG games made use of it, cards game for instance).
However, HP in D&D have an huge long-lasting impact on the success of a player, so I would also like to have fixed HP in D&D 4E.