Numion
First Post
I'm a proud dungeoneer myself. Both as a DM of dungeon adventures and a player.
We started that way, of course, then in the early-middle 90's 'evolved' in to something more RP oriented. Gaming started to wane in our group, but with 3E we got sucked back in. We found a playing style that suited us perfectly - and it was 80% dungeoneering. 3E made us more excited about gaming than ever before.
Now we've moved even further into dungeon style of play, mostly due to time constraints. We play mostly Dungeon (the magazine) adventures, because we all are quite busy .. no time to prepare.
I try to RP my characters as though they understood the peculiar premise of their lives - they venture into dangerous places just for the sake of it. They've seen companions die many times, but always more willing candidates show up, ready for the grinder. I would think such a setting very unplausible, but my character doesn't. I got no problem with that. That's D&D.
We started that way, of course, then in the early-middle 90's 'evolved' in to something more RP oriented. Gaming started to wane in our group, but with 3E we got sucked back in. We found a playing style that suited us perfectly - and it was 80% dungeoneering. 3E made us more excited about gaming than ever before.
Now we've moved even further into dungeon style of play, mostly due to time constraints. We play mostly Dungeon (the magazine) adventures, because we all are quite busy .. no time to prepare.
I try to RP my characters as though they understood the peculiar premise of their lives - they venture into dangerous places just for the sake of it. They've seen companions die many times, but always more willing candidates show up, ready for the grinder. I would think such a setting very unplausible, but my character doesn't. I got no problem with that. That's D&D.