Mithril Dragon said:I should explain that the campaigns that I have run in the past did have a "react realistically" rule in play meaning that I wasn't going to allow a player to send an NPC human being into mortal danger just to preserve their empathically-linked rodent familiar. of course, captured goblinoids are another story. But they have tendency to squeal when put to torture so they don't make the best spies.
Anyway, they probaby didn't die as often as I remember. Its just that funny memories stand out.
Vraille Darkfang said:Guy had a cat familiar, kept saying how he let it out at night to 'see how many kittens it can make tonight'. Eventually, cat got caught be a sorceress who wasn't to happy about her mittens being defiled. Kept his cat hostage, threatened to kill it.
Cat sends out empathic link: "HELP ME!". Party comes running. As they get close, the 'empathic link' experiences sensation overload as the wizard collapses in empathic pain. Rest of party finally find cat (minus a few pieces) in an alleyway.
No more kitty-mongering for THAT familiar.
I have a player in my group who always plays a wizard, and I can just see the look on his face as I describe the empathic link- sensory input he's getting!