Psion said:
I find your statement contratictory. In one breath you say you recognize the existence of the MDT, and then you say it makes it certain you can survive more than you should. There is no such certainty. You could die at any time.
I meant it more like "despite the MDT rule", which is meant to induce that sort of realistic deadliness.
Hit points still allow characters to get going after a considerable amount of punishment on a regular basis.
It's sort of difficult to suggest that's not a major deviation from D&D.
It certainly is. Just not enough for my tastes.
As for skills, how would you know?
It's not realistic to me, that's all. You don't start out with almost no knowledge and after a couple months can rival any professor in your field of expertise. This takes years upon years and this learning curve is more realistically modelled in BRP (start out pretty high, increase at a low rate) compared to D20 (start out very low, increase at a high rate).
I strongly suspect that "mental image" is based on the game itself vice the works of Lovecraft. If that's your definition, it's sort of hard to make a game more like itself feel than itself.
Heh. The mental image I am speaking of just is more realistic than what the D20 system offers.
D20 almost automatically leads to some sort of "comic book" approach, which is hardly appropriate here.
At any rate, I was not so much disputing a matter of preferences; I feel both systems have their strengths and weaknesses. If BRP is what you are comfortable with, then I have no reason to disuade you from that. Rather, I was disputing your assertion that d20 will always feel like D&D. That fails to recognize drastic changes that can be and are made to other d20 games.
"feels like D&D" doesn't mean it's equal to D&D. Just that some elements are so similar still, while others surely aren't, that a certain D&D-feel will always be present, and that's the part about heroic versus realism. This works great for D&D or Star Wars or any other heroic game, but not so much for Call of Cthulhu (IMHO of course).
As I said, once you take away those elements, it isn't D20 anymore.
Bye
Thanee