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WhosDaDungeonMaster
Guest
Inspired by the Archetypes thread (http://www.enworld.org/forum/showthread.php?656745-Archetypes), I did a (very) quick review of the classes and it got me thinking:
What about running a game and not using the archetypes/subclasses?
Having grown up playing OD&D and AD&D and then mixing in 2E, I realized most of the "basic" stuff is there with the class, and the archetypes are the fluff that, personally, I don't find very appealing in most cases.
So, I wanted to ask: Has anyone played a campaign or even just an adventure without using the archetypes?
I'm expecting a resounding "never" but maybe I'll be wrong... Thanks.
What about running a game and not using the archetypes/subclasses?
Having grown up playing OD&D and AD&D and then mixing in 2E, I realized most of the "basic" stuff is there with the class, and the archetypes are the fluff that, personally, I don't find very appealing in most cases.
So, I wanted to ask: Has anyone played a campaign or even just an adventure without using the archetypes?
I'm expecting a resounding "never" but maybe I'll be wrong... Thanks.