Have You Purchased Any Additional 4E Supplements Beyond the First Three Core Books?
Yes.
Although after reading the core books I decided not to switch to 4E.
I've purchased
H3: Pyramid of Shadows (loved the plot, couldn't resist it, but it's the only 4E adventure that's caught my fancy so far),
Adventurers Vault,
Martial Power,
Manual of the Planes,
Forgotten Realms Campaign Guide,
Forgotten Realms Player's Guide, 3pp
Advanced Players Guide (big fan of Ari) and I'll be purchasing a DDI subscription soon (specifically for
Dungeon and
Dragon mags).
Good adventures are editionless for me. I can easily convert the crunch to whatever works for my game. Now that
Dungeon and
Dragon are providing what I wanted as far as art and maps, they are now worth it to me (even though I'm not playing 4E).
I'm also an unrepentant, incurable, Forgotten Realms addict. Can't help it. Even if I don't update my campaign to the new setting, I still enjoy reading about it.
Martial Power and
Advanced Players Guide are good sources for new powers ideas to pillage for my houseruled 3.5E game (as class special maneuvers), as well as
Dragon magazine.
I thought
Adventurers Vault might have been more useful to me, but I've found I could have done without it.
Manual of the Planes was completely out of curiousity and for entertainment purposes. Although, I don't like restricting my games to just one cosmology, so it is useful to me in a limited extent. For me, it gives a more realistic feel to have multiple possible cosmologies (just like the real world

).
So, as far as WoTC is probably concerned, my deciding to not switch to 4E is completely inconsequential, since I've purchased close to half of their available products since the unveilling of 4E.
The other available adventures just didn't grab my interest (I have more than enough printed adventures and modules to last a couple of lifetimes), and
Open Grave isn't peaking my interest either (I have more than enough "Undead" supplements to last a lifetime also).
edit: Passed on
Draconomicon. I also have more than enough Dragon supplements to last a life time, and I prefer my own Dragons anyways (they all breathe fire, regardless of "color" - color indicates nothing more than the environment they live in - a Dragon is a Dragon is a Dragon - what sets them apart is their character, personality, and personal magic).
I'm not sure yet if I'll be purchasing the
4E Players Handbook II yet or not (although I probably will). However, I seriously doubt I'll purchase the
4E DMG II, or the
4E MM II, or any other subsequent books (
PHB III,
DMG III,
MM III, etc.).
Arcane Power is out. I don't need it. I'm using 3.5E spells with slight modifications for at-will use. I only adapt powers for martial type special maneuvers (and some rogue stuff

).
Don't need or want any future stuff for Psionics. Never used them before. Don't like them. Won't use them in the future.
Don't need or want any other campaign setting material (Eberron, Greyhawk, Dragonlance, etc.). Although, if they did make a basic campaign setting book for the "Points of Light" setting, I'd probably pick it up.
Any future Adventure modules will be on a case-by-case basis, but they would have to have a pretty unique and outstanding premise and plot to grab my attention enough to buy them.
Minis will always be on my list. I've just bought less and less lately as their quality has declined. If the new ones pick up the level of quality, I'll definitely get a few.
In the end though, I guess I'm still WoTC's





, and probably always will be.


