Venport said:I don't like the current mechanics behind alignment how do you think I could change it?
I'm personally just removing "good" and "evil" entirely from all humanoids. That means monsters and outsiders can 'ping' on a Detect Good/Evil, but all humanoids do not. I'm still working out the balance (do I need to give Paladins/Clerics something else? because I'm leaving monsters and outsiders still good/evil, I'm thinking not, but haven't made up my mind). I'm just outright removing some spells from the list (like Blasphemy), but spells like "Holy/Unholy Word" can still be used against non-humanoid baddies.
Psimancer said:Really? Given the fact that it is a Concentration spell (taking a Standard action each round to maintain) and takes three rounds to identify the source of evil, I have never had a problem…

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.