RangerWickett
Legend
Stahn Li, stay out.
So, in my new game, I'm running it with the same setting of my campaign before last. That was a very successful game, and it ended with all the major villains defeated, one of the PCs married to a princess and starting a kingdom, and things quieting down, even if all was not perfect.
Now it's ten years later, and we have new PCs.
I want to involve a few loose plot threads, and let the players see how their old characters affected the world, but mostly pave new ground. Some of those loose plot threads are:
All I really know is that I want the PCs to go on a planar adventure across several planes. I know what the planes are, and have some interesting locations planned. But I don't have a villain.
I suppose I could just have Leska's old plots be destroying the world, and have the party set off to find a way to stop it, but I want an actual opponent the party can thwart. Maybe a cult devoted to her, or maybe someone with a planar agenda not related to theirs.
Any suggestions?
So, in my new game, I'm running it with the same setting of my campaign before last. That was a very successful game, and it ended with all the major villains defeated, one of the PCs married to a princess and starting a kingdom, and things quieting down, even if all was not perfect.
Now it's ten years later, and we have new PCs.
I want to involve a few loose plot threads, and let the players see how their old characters affected the world, but mostly pave new ground. Some of those loose plot threads are:
- A huge rift to the elemental plane of fire floats in the sky over a vast sea, the result of mis-using an artifact that could teleport armies. That artifact has been destroyed, but the rift remains, though thankfully the area around it is uninhabited. Still, people have noticed that the seasons are much hotter than before.
- A few immortal villains are just trapped in tombs and such, not out of the picture. One in particular was a genius mage, working on a plot to control all magic in the world, and I want to have a few of her old plots still be in motion. Some cultists might be trying to free her. I don't want her to be the main villain, but perhaps one of her doomsday spells might be an impetus to get the party to do some investigating.
- A powerful wizard academy was established, and they have to abuse their power at some point.
All I really know is that I want the PCs to go on a planar adventure across several planes. I know what the planes are, and have some interesting locations planned. But I don't have a villain.
I suppose I could just have Leska's old plots be destroying the world, and have the party set off to find a way to stop it, but I want an actual opponent the party can thwart. Maybe a cult devoted to her, or maybe someone with a planar agenda not related to theirs.
Any suggestions?