Once away from prying ears, Mir will talk quietly,
"First, how does the Imperial know of what took place not 25 hours prior?" He nods and continues, "We all know where they got that information..." She lets that matter drop.
"Firstly, I will be the first to admit mercenaries might be less trustworthy, but how much more would you trust an Imperial garrison, who you do not control?" She looks to Darga,
"I would advice turning the Imperials down on their offer for security, but leave that at the end of the deal. No need to sour things to start off then you have to."
"Remember, they came to you and want double the gas output as before. If the Imperials could get as much elsewhere, they would. They are here asking you, Great Darga. Budge a little on the numbers as a gesture of good will, but not by 10%. Maybe 2% to a maximum of 5% on credits, and if you still wish to deal with ogranics..." the woman seems troubled talking of such matters,
"Get the most you can on that front as well."
She looks to the Darga then to Sloor, Mack and Darius,
"Those are my suggestions."
After that she attempts to listen to anything that the Imperials and Demos have to talk to one another about. Hoping others are on that as well.
(( Perception in the Imperial delegation/Demos' direction 1d20+9=24 ))
[sblock=Mir's Mini-Stats]Scout 2/ Scoundrel 1 / Soldier 1
Initiative: +9
Perception: +9
Conditions: none
Reflex: 19
Frotitude: 17
Will: 17
Hit Points: 44 of 44
Threshold: 17
Second Wind: 2 of 2 (13 HP healed)
In Hand: Heavy Blaster Pistol +3 (3d8+1)
Force Points: 7
Destiny Points: 4
Force Powers: Cloak, Mind Trick, Mind Shard, Negate Energy, Force Blast, Rebuke, Vital Transfer
Force Talents: Illusion, Force Harmony[/sblock]