Combat, Round 2
In the previous round, Shoot and Fang move forward, and Shoot casts his spell, but Shiv manages to
shake off it's effects.
The cultists advance on the party, shifting their targets. Cultist #1 moves up and takes a swing at Tali, landing what could have been a
killing blow, had Tali not
turned at the last moment (Crit not confirmed, Tali takes 6 points of damage). Cultist #2 moves up in support, looking as though he is ready to strike should Raven or Tali come in range. Shiv starts to slowly circle Anvuss (5' step to L12), and lashes out with a
brutal, but inaccurate strike which clangs harmlessly off of Anvuss' metal body.
OOC: I'm a bit under the weather, but I'll try to keep an eye on this thread.
Cultist #1 assigns his dodge to Tali
Cultist #2 assigns his dodge to Raven
Shive assigns his dodge to Anvuss
Seat is up next in Round 2.
Damage recap:
Tali (5 of 16 hp remaining)
Fang (9 of 13 hp remaining)
Raven (11 of 17 hp remaining)
Shiv
Cultist #1
Cutlits #2
Initiative Order:
Cultists =
21
Shiv =
17
Seat = 14
Shoot & Fang = 13
Tali = 8
Raven = 7
Anvuss = 5
[Sblock=Map]
Code:
A |B |C |D |E |F |G |H |I |J |K |L |M |N |O |P |Q |R |S |T |U |V |W |X |Y |Z
01 | |**| | |**| | | | | | | | | | | | | | | | | | | |
02 | |**| | |**| | | | | | | | | | | | | | | | | | | |
03**|**|**|dd|dd|**|**|**|**|**|**|**|**|**| | | | | | | | | | | |
04**|tt| | | | | | | | | | | |**| | | | | | | | | | | |
05**|tt| | | | | | | | | | | |**| | | | | | | | | | | |
06**|tt| | | | |tt|tt|tt|tt| | | |**| | | | | | | | | | | |
07**|tt| | | | | | | | | | | |**| | | | | | | | | | | |
08**| | | | | | | |C1|C2| | | |**|**|dd|**|dd|**|dd|**|**|**| | |
09ss| | | | | | |Ti| |tt| | | |dd| | | | | | | | |**| | |
10ss| |Se| | | | | |Rn|tt| | | |dd| | | | | | | | |**| | |
11ss| | | | | |Sh| | |tt| | | |**|**|dd|**|dd|**|dd|**| |**| | |
12ss| | | | | |Fg| | |tt|As|Sv|tt|**| | | | | | |**| |**| | |
13**| | | | | | | | | | | |tt|**| | | | | | |**| |**| | |
14**| | | | | |tt|tt|tt|tt| | |tt|**| | | | | | | | | | | |
15**|tt|tt|tt|tt| | | | | | | |tt|**| | | | | | | | | | | |
16**| | | | | | | | | | | | |**| | | | | | | | | | | |
17**| | | | | | | | | | | | |**| | | | | | | | | | | |
18**|**|**|--|--|**|**|**|--|**|**|dd|**|**| | | | | | | | | | | |
19 | | | | | | | | | |**| |**| | | | | | | | | | | | |
20 | | | | | | | | | |**| |**| | | | | | | | | | | | |
21 | | | | | | | | | |**| |**| | | | | | | | | | | | |
22 | | | | | | | | | |**|dd|**| | | | | | | | | | | | |
23 | | | | | | | | | | | | | | | | | | | | | | | | |
24 | | | | | | | | | | | | | | | | | | | | | | | | |
25 | | | | | | | | | | | | | | | | | | | | | | | | |
26 | | | | | | | | | | | | | | | | | | | | | | | | |
Terrain:
** = Wall
ss = Stairs
dd = doorway
-- = rubble-filled doorway
tt = table
Empty spaces are clear, open terrain (stone floors in this case).
Foes:
Sv = Shiv
C1-2 = Human cultists
PCs:
Rn = Raven
Ti = Tali
As = Anvuss
Se = Seat
Sh = Shoot
Fg = Fang
[/sblock]