Healer Rogues (or Roguish Healers)

Id' be surprised if your party doesn't already have someone that can use a wand of cure light wounds (ranger or paladin?). However here are some options (some of which were already mentioned):
1) UMD a CLW wand
2) Become a rogue/bard arcane trickster
3) Take a level in cleric; just the domain abilities can make it worthwhile (magic or luck are useful)
4) Convince another party member to obtain a level in cleric for the same reasons
5) Take a level in Paladin, ranger, bard or druid
6) Convince another party member to obtain a level in Paladin, ranger, bard or druid
 

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let the player win

I just DM'ed a party of a Warlock, a Warmage, and a Fighter. They are now 12th level, and started at 4th (i think). A Rogue with UMD is the healer. Also, put in some random potions of healing (whatever level you're at). Also, keep them near a temple of who-ever at most times for the quick healing. A little extra gold will help keep them going.

A Warlock will help also, cause his "fool device" ability lets him use a magic item by taking 10. VERY usefull for a non-healer party.

You may also suggest a Bard. Some healing, yet most Rogue skills. No sneak attack though.

How about a Bard-Rogue combo?
 

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