ZombieRoboNinja
First Post
Maybe something like healing word, only instead of extra healing, it allows the target to spend a Hit Dice (and is thus only useful if the target still has Hit Dice remaining)? To avoid it taking up too many slots, maybe the cleric can regain the slot he used to cast it after a short rest?
What an absolutely brilliant concept. I can't believe that nobody has ever thought of anything remotely like it in the entire history of D&D.
Cute, but I think they want to divorce hd from magical healing so that healing counts as the cleric's resource, not the target's resource that the cleric is letting him access in combat. I'm fine with healing as a daily resource - they just need to silo it off from other spells.