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Heavily vs Lightly obscured

BobTheNob

First Post
Quick question. Whats the diff between light vs Heavily obscured? I was checking PHB (dont have errata or HOFTL on hand) and I couldnt see a mechanical difference.
 

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Light obscurement (?) grants concealment.

Heavy obscurement grants concealment if the target is adjacent to you, or total concealment if it is not.
 

# Lightly Obscured: ranged and melee attacks get a -2 malus to hit a creature lightly obscured.
# Heavily Obscured: ranged and melee attacks get a -5 malus to hit a creature Heavily obscured unless the attaker is adjacent in that case the penality became -2.
# Total Obscured: ranged and melee attacks get a -5 malus to hit a creature Total Obscured

Defender Lightly obscured, attacker gets a -2 to hit;
Defender Heavily obscured, attacker gets a -5 to hit or a -2 depending on the square where he attack.
Defender Total obscured, attacker gets a -5 to hit
 

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