Heirs to the Burning Thrones - Active - Roll-call!

Ok, the Flamekissed, Dead Sea Walkers, Sandkissed, Mountain-Born, Gemchildren are like base races. However, Genie-Kin, Tainted Tricksters, and Shasa are templates and can be combined. If you want a Genie-Kin, Tainted Trickster, Flamekissed, go for it, though you have to absorb all of the LAs.

The Tainted Tricker LA is +2.

Brother Shatterstone said:
Does the familiars merge into one super furball or does she have two? She's got an animal companion also... (Do you want to handle these? )

What did the alchemy skill merge into? (I would look around in the books, but your going to need to make a judgment call on the requirements for the Mystic Wanderer now as it needs Alchemy 3 to qualify. So what it be lady? )

What are good favored enemies for this world?
I don't object to combining the familiars at all. So just count the Mystic Wanderer levels as sorcerer levels for the purpose of increasing the familiar's abilities. As for the animal companion, she gets that too. You're more likely to have a dog, camel, snake, jackal, or lizard in Keldev however.

Alchemy is Craft (alchemy) in 3.5, so use that.

Good favored enemies - giants, elementals, outsiders (genies), vermin, humanoids (human bandits, Nessarine raiders), aberations.
 

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They're outsiders yes? I never changed the fact that they're native. I was just mentioning that the typical outsider encountered is a genie. So native outsiders would be a good favored enemy.
 
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Isida this is more for an FYI than anything else:

On the Unfettered: I unrolled sneaky into hide and move silently, and Knowledge: Nobility and Courtesy into Knowledge: Nobility and Royalty.

Also on the Seductress I turned Innuendo into Bluff, and Read Lips into spot like the 3.0 to 3.5 guide from WotC suggests.

Any issues with this? :)
 


Isida,

On the BoEM2's alternate bard, I'm not seeing a spell-list for them to draw their Notes, Chords, or Melodies from. Am I just being blind? Or does it go off of the Bard spell list? (And what level are which?)

EDIT: Nevermind, they are in a completely seperate chapter. Forget I asked.
 
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Ok everybody, I just added some information about monsters and whatnot in Keldev to the first post, as well as some stuff about weapon materials. I will be fiddling with DR somewhat, using the materials I have presented, so double-check with that before you buy your weapons.
 

Isida said:
Gold and platinum weapons are heavier than normal and deal more damage than a typical weapon of that type. However you treat it as one category larger than normal unless you take a feat (Exotic Weapon Proficiency: gold khopesh). For example, instead of being a light melee weapon, it would become a one-handed melee weapon, a one-handed would become a two-handed, and a two-handed would remain two handed.

Okay, just to be sure:

Example: if I am using the ribbon-dagger (exotic weapon), and have it made out of gold, do I have to take two feats? Exotic Weapon Prof (ribbon-dagger) and Exotic Weapon Prof (gold ribbon-dagger)? Or just the latter? :)
 


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