I have suspected that since before WOTC went down this path they had already figured out that the piece of the DND revenue that comes from the die-hard community is mostly negligable.. I get them wanting a piece of million dollar kickstarters, but from the jump it seemed unlike WOTC cared to even look at the 2$ pdf on DMs guild with rules for playing the banjo, let alone deal with taking a cut.They tried that with the proposed 1.2 changes. They proposed in 1.2 that the current 1.0a licensees could continue on forever, and put in a 6 month grace period for new works released under 1.0a, but then after that no more could be done.
Yes it does. Count me among those who are shocked by this. I thought it was a possibility, but not before they tried another time or two to meet in the middle somewhere.
I think they did some math and figured that if they lost the long-tail of D&D players, who cares because they sell these books in Target now.. like the percentage of tables using 3pp content has to be a smaller piece of the pie than it seems from /r/rpg or en world.
It seems like they wanted:
- a piece of the pie for big projects
- revokation for the inevitable OGL content for some Bad Decisions
- indemnity from them persuing their publication schedule as they see fit (e.g. give us a license so you can't sue us because our newest adventure had some passing similarities to third party content)
- No license for video games, but VTTs would be fine (I'm not sure there's big market overlap for Foundry and the eventual DND VTT, for one example)
This is perhaps a bit of naiive take, because certainly there were plenty of people talking about how they meant WOTC didn't want anyone else to make money, they wanted to shut down people for no reason, they wanted authorship of your stuff, and they wanted to be the only ones that could make a VTT.
I'm sure the truth is somewhere between those two positions.
The drama farming has been incessant, and there have been many vocal critics, but also a section of people that already didn't buy WOTC books and already didn't play DND but hey, who doesn't love cancelling someone for trying to adjust commercial licensing terms with other business partners?
At the end of the day, CC license for SRD 5.1 seems clearly like the best possible outcome, clear and uneqivicable open-ness for core mechanics and NOW enougn game content to actually play a game.
Feels pretty good, but I do feel sorry for the drama farmers on YouTube who won't be able to sustain the burst in traffic this crisis hath wrought.