Hello, I am lawyer with a PSA: almost everyone is wrong about the OGL and SRD. Clearing up confusion.

You are absolutely right. I wasn’t clear.

I’m not sure that people aren’t overestimating the impact of the ogl on wotc’s bottom line.

The impact to the hobby is massive.
I'm still not convinced there is that much impact. I mean, I think that there may be some overall impact to the types of content people are putting out these days (sticking closer to existing game systems that are OGL since that is legally rather safe). I'm not convinced it is all that related to the overall size and level of activity in the industry as a whole, or even in the D&D space. D&D has surged and ebbed in popularity through time. I would actually say that the general existence of online communities, which really has little to do with OGL, is a FAR larger factor! Nowadays things can really catch fire and burn. Back in the late '70s and early '80s yes, D&D was a THING, and it clearly registered on the consciousness of the whole country (several countries even) but the current wave is larger and longer-lasting, and I think that really is about the way the Internet can grow and sustain such a society.
 

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There's still a lot of others. They just tend to be one-and-done. I could probably pull 20-out of my pdf collection given ten minutes.

I'd actually say what's less common is new systems that actually get any significant follow-up. It still happens, but less often.
That may be, I don't know, but in the old days, there was NOTHING ELSE, go back and read about the 1970's and '80s RPGs. I bet you never even heard of 90% of them. Virtually none ever got 3PP, it wasn't even a thing. But a huge ton of different games and material still came out.
 

Maxperson

Morkus from Orkus
yeah, it usually does mean irrevocable however, we already have pretty good precedence for that.
No. It all depended on the context of what was written in the document and sometimes the intent as shown in other documents or testimony. There's no clear precedent that perpetual meant irrevocable.

To find out of OGL 1.0a meant that, it would have to be tested in court. Lawyers are split on whether it does or does not, so there can be no real confidence that it is irrevocable.
Irrevocable was added so we do not have to go through this in court every time, not because it was a gap that needed fixing.
Not according to all the lawyers that I've been reading that are talking about OGL 1.0a.
As I said, there is a reason why they try to de-authorize it instead of revoking it
Yep. And that reason is that with the revocability up in the air, they felt it was stronger to go with deauthorization.
 

Probably the current situation if you like those games.
Well, I'm just saying, different ain't necessarily better, and the amount of games today is more due to Kickstarter and the ease of publishing (heck, you can just go to PDF, I'd have published 100 RPGs back in the day if I could have done that in 1980).
 

mamba

Legend
No. It all depended on the context of what was written in the document and sometimes the intent as shown in other documents or testimony. There's no clear precedent that perpetual meant irrevocable.
that is why I said pretty good

To find out of OGL 1.0a meant that, it would have to be tested in court. Lawyers are split on whether it does or does not, so there can be no real confidence that it is irrevocable.
yeah, there is always the chance you get a rogue judge. Lawyers specialize in different fields, so some not agreeing does not mean all that much to me.

Not according to all the lawyers that I've been reading that are talking about OGL 1.0a.
see above, precendence favors the interpretation as irrevocable pretty strongly from my understanding. That being said there is never certainty when you find yourself in front of a judge.

Yep. And that reason is that with the revocability up in the air, they felt it was stronger to go with deauthorization.
see, not even WotC thinks they have a good chance there, and even deauthorization is already very much a gamble.

This is more about scaring people away than actually having a valid case as far as I can tell

Ultimately none of this matters, the original point was that you said they would not even have tried this if the license contained the word irrevocable, and I pointed out that they would still have tried, because they are not attempting to revoke it now either (because their chances are so slim), but try to de-authorize it, where the inclusion of ‘irrevocable’ would not have helped you at all, contrary to your claim
 
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glass

(he, him)
The ORC will be no better at protecting anyone than the OGL was/is, it's a license, not a terminator. If everyone just runs for cover as soon as a corporation wants to take their ball home, then it offers zero protection. Doesn't matter whether that is from WotC today or potentially Paizo tomorrow.
I think it will be better, for several reasons: None of the companies involved in its creation are likely to become as large as Hasbro (not least because their are several of them), and even if they do they will not control the text of the licence itself in the way that WotC do. It will have learned the lessons from the OGL, including the recent debacle, and attempted to prevent history repeating itself.

Dollars to donuts ORC will say irrevocable in it somewhere.
Probably several somewheres.
 
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Thomas Shey

Legend
That may be, I don't know, but in the old days, there was NOTHING ELSE, go back and read about the 1970's and '80s RPGs. I bet you never even heard of 90% of them. Virtually none ever got 3PP, it wasn't even a thing. But a huge ton of different games and material still came out.

You'd be surprised. In case I don't always make it clear, I've been in the hobby since 1975. I can promise you there were not as many third party games as there are in the modern period, simply because the PDF market and modern digital preparation tools has dropped the entry bar so low. Even the extremely cheap production quality of some 80's games had more overhead than that.

Seriously man, sometime get on DTRPG and select "core books" and don't screen for anything else. There are over 15000 hits. And that doesn't even count the people who don't go through DTRPG. That's ignoring "non-core books".

As I said, you might have more ongoing lines of games in the 80's and 90's now (I'm not sold on it, but its possible), but individual games and products? Not even.
 

Maxperson

Morkus from Orkus
that is why I said pretty good
I wouldn't call unclear pretty good. Pretty good would be clear or pretty clear precedent. Being unclear means it could go either way pretty easily.
yeah, there is always the chance you get a rogue judge. Lawyers specialize in different fields, so some not agreeing does not mean all that much to me.
Rogue judges are why clear precedent is "pretty good." Nothing is 100% in law. Being unclear would not require a rogue judge to decide against 3PP. And it would most likely go to a jury, not be decided by a judge.
see above, precendence favors the interpretation as irrevocable pretty strongly from my understanding.
If you've been following the lawyer conversations, a lot of it depends on where it goes to court. Different states have different standards and processes to determine these things. What might be a slam dunk for the 3PP in one state could be a slam dunk for WotC in another. I can tell you that good lawyers know these things and would find a 3PP in a state favorable to them to sue in.
 

mamba

Legend
I think it will be better, for several reasons: None of the companies involved in its creation are likely to become as large as Hasbro
agreed, but that is an external factor, the license in and of itself does not offer better protection

If WotC somehow decided to pull the same stunt under the ORC license, you would not be any better off
 

mamba

Legend
I wouldn't call unclear pretty good.
So rolling more than a 2 on a d20 are not pretty good chances? Not everything that is unclear is 50/50

As I said, this whole line of reasoning is missing the point we started on. Agree to disagree, but it changes nothing about the initial point
 

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