Insight
Adventurer
I have gone thru the DM burnout thing a few times, and it almost always comes down to a few common elements:
* The storyline has gone sour, or the players have no interest in continuing to pursue it (or I have lost the love I once had for it myself)
* The PCs are in an untenable situation, and really no one can (or wants to) do anything about it. Kind of like a catch-22 or being boxed into a corner. Not real fun.
* There has been significant downtime, such that various people involved are not real gung ho about pushing forward. There is likely as much inertia as anything else, but no one seems interesting in continuing with the game.
These things happen. It's called human nature. People get bored and want to move on to something new.
The problem that DMs have is that they feel it is solely their burden to continue to entertain their friends. This is where the burnout really comes in. The thinking becomes "No one can create adventures as well as I can, so I need to keep DMing", even when burnout is in full onset.
I would suggest two parallel paths to pursue. First, let someone else DM for a while, even if its only a few weeks. You'll be surprised at the perspective you get from the other side of the screen. Second, look at your past campaigns and think about what excited you the most about those creations. Something more than 'because I'm the DM' made you want to create, and you need to discover within yourself what that is. Getting in touch with the source of your creative spark is probably the most important thing you can do at this point.
Consider alternate sources of inspiration. Read new books (even non-fantasy or non-fiction). Watch an old movie you've never seen - maybe a really bad Hercules or gladiator flick. Listen to music you don't normally consider, or maybe pick up a CD from an artist you've never heard.
I guarantee there is SOMETHING out there that will get you going again. If you ever had the urge to create, it will return given time.
* The storyline has gone sour, or the players have no interest in continuing to pursue it (or I have lost the love I once had for it myself)
* The PCs are in an untenable situation, and really no one can (or wants to) do anything about it. Kind of like a catch-22 or being boxed into a corner. Not real fun.
* There has been significant downtime, such that various people involved are not real gung ho about pushing forward. There is likely as much inertia as anything else, but no one seems interesting in continuing with the game.
These things happen. It's called human nature. People get bored and want to move on to something new.
The problem that DMs have is that they feel it is solely their burden to continue to entertain their friends. This is where the burnout really comes in. The thinking becomes "No one can create adventures as well as I can, so I need to keep DMing", even when burnout is in full onset.
I would suggest two parallel paths to pursue. First, let someone else DM for a while, even if its only a few weeks. You'll be surprised at the perspective you get from the other side of the screen. Second, look at your past campaigns and think about what excited you the most about those creations. Something more than 'because I'm the DM' made you want to create, and you need to discover within yourself what that is. Getting in touch with the source of your creative spark is probably the most important thing you can do at this point.
Consider alternate sources of inspiration. Read new books (even non-fantasy or non-fiction). Watch an old movie you've never seen - maybe a really bad Hercules or gladiator flick. Listen to music you don't normally consider, or maybe pick up a CD from an artist you've never heard.
I guarantee there is SOMETHING out there that will get you going again. If you ever had the urge to create, it will return given time.