Elodan
Adventurer
This helps a lot as I was hoping to get some setting ideas outside of the well known ones. It looks interesting.Beale Knight said:I’ll gladly take you up on that invitation to pimp my stuff!That being the Next Age Heroes setting.
Quick Overview:
The players start in a known world about the size of South Carolina. On all sides are threats and obstacles that civilization is only now to the point of being able to overcome. What lies beyond them – no one knows. That’s what the PCs, the heroes, are going to be doing – finding out.
Updates/Additions to the core PHB races and classes:
None. The Player’s Handbook classes and races are used as described. All classes are available, though there’s only a handful of quite a few. For example, between all the races in the starting region, there are less than twenty clerics and only three paladins. The races are segregated, so PCs electing to be Half-Elves or Half-Orcs may well be the only such in the entire region.
What I like about it:
Pretty much everything since I wrote it. However some particulars include
– It’s great for new players, since there’s a limited starting area there’s not an entire wide world to try and absorb.
– It’s great for pro-active players that would like to strike out and build an empire, since there’s a whole lot of world beyond the obstacles that surround civilization.
– There are no uber-NPCs, but there are villains and rivals of all power levels.
– There is a developed set up for political games if that’s your flavor.
– The pdf is extensively bookmarked, includes lots of stated friends, rivals, and foes, and has a glossary with links and pronunciation guides.
– There are a lot of secrets to be uncovered
– Two introductory adventures are available as soon as they flow through the RPGNow pipeline.
For other opinions, one with spoilers one without, follow the links at my sig. And I’m happy to answer any questions on it you might have.
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