ScotMartin
First Post
Hey everyone. A fellow PC in my adventuring group is playing a Rogue with a focus on his archer abilities (Point Blank Shot and Precise Shot feats).
The problem is that as our party moves into the 7th/8th level range, he's becoming less effective than the rest of us in combat. The fighters and spellcasters are able to do more and more damage as they level up, but all of his extra damage is tied up in a target being denied its dex bonus. After the first round of combat, it's very rare for that happen, so he almost never gets to roll those extra dice of damage.
In our last combat, we had a very tough fight with a Bone Devil. His DR of 10/good made the Rogue almost completely irrelevant, as the most he could do without a sneak attack or a critical was 10 points of damage.
Now, I realize that the obvious solution would be for him to take Weapon Finesse at 9th level and start flanking with a rapier, but the player would prefer not to become a melee type character. So, I'm hoping this board can help out. Are there some feats, prestige classes. tactics or magic items out there that would allow him to keep playing a Rogue Archer the way he enjoys, but would also allow him to deal out enough damage in combat to not feel useless?
Thanks,
-Scot
The problem is that as our party moves into the 7th/8th level range, he's becoming less effective than the rest of us in combat. The fighters and spellcasters are able to do more and more damage as they level up, but all of his extra damage is tied up in a target being denied its dex bonus. After the first round of combat, it's very rare for that happen, so he almost never gets to roll those extra dice of damage.
In our last combat, we had a very tough fight with a Bone Devil. His DR of 10/good made the Rogue almost completely irrelevant, as the most he could do without a sneak attack or a critical was 10 points of damage.
Now, I realize that the obvious solution would be for him to take Weapon Finesse at 9th level and start flanking with a rapier, but the player would prefer not to become a melee type character. So, I'm hoping this board can help out. Are there some feats, prestige classes. tactics or magic items out there that would allow him to keep playing a Rogue Archer the way he enjoys, but would also allow him to deal out enough damage in combat to not feel useless?
Thanks,
-Scot