Glandrin, my dwarven wizard just hit 7th level and now has access to 4th level spells. This is my first wizard so I am a little at a loss for spell selesction. Previous to this we have been close to a large city and I am a memeber of the wizard guild so if I chose pooryl I could go to town and spend some cash to get more useful spells, now I have a lot of spells that I probably don't need. So at 4th level and up I really just want to take "the good ones" as it were. So I am asking for a little help selecting my 2 th level spells.
Glandrin Dwarven Wiz7 Str 12, Dex 16(18), Con 18, Wis 12, Int 16, Cha 8
feats: Point blank shot, precise shot, empower spell, improved initiative.
I think that will be enough of his stat block to help you all.
Glandrin is not specialized in any one school, when I take spell focus for my next feat it will be either Necromancy or Enchantment. If you are familiar with Goodman Games Wizard book Glandrin is a 50-50 mix between a Blaster and a Controller. Blaster is pretty self explanitory, controller is a wizard who uses spells to control, weaken and affect enemies--but not so much the battle field around them (that is a saboteur)
Glandrin does like necromancy spells that take somethign away from enemies (ray f enfeeblement, vampiric touch etc...and he has all the 3rd level damage spells (fireball, lightning bolt, melf's acid arrow, flame arrow, etc...)
I am looking for a damage output spell and one that will screw over my enemies....thanks for any hep you can provide.
Glandrin Dwarven Wiz7 Str 12, Dex 16(18), Con 18, Wis 12, Int 16, Cha 8
feats: Point blank shot, precise shot, empower spell, improved initiative.
I think that will be enough of his stat block to help you all.
Glandrin is not specialized in any one school, when I take spell focus for my next feat it will be either Necromancy or Enchantment. If you are familiar with Goodman Games Wizard book Glandrin is a 50-50 mix between a Blaster and a Controller. Blaster is pretty self explanitory, controller is a wizard who uses spells to control, weaken and affect enemies--but not so much the battle field around them (that is a saboteur)
Glandrin does like necromancy spells that take somethign away from enemies (ray f enfeeblement, vampiric touch etc...and he has all the 3rd level damage spells (fireball, lightning bolt, melf's acid arrow, flame arrow, etc...)
I am looking for a damage output spell and one that will screw over my enemies....thanks for any hep you can provide.