Sacrosanct
Legend
Except in this case, the entire purpose of this thread was to make character that used martial abilities to protect the party without concern for the ability to inflict damage.
I think it's perfectly valid to expand upon the initial idea set forth. Maybe the op doesn't realize that barbarians can be more than the stereotypical goon with a great axe, Or that defenders don't always need a shield.
If someone wants to play a character they envision, awesome they can go right ahead and do so. If someone asks for help creating a character that is good at something, like defending, then they have many different options because d&d is a flexible system.
That's why I said I would like the OP to clarify. I can only speak for myself, naturally, but I can't tell you how irritating it is to say, "here's the concept I want" and to have people tell me, "Don't bother with that, do this instead." My first really bad experience with this was when I wanted to play an arcane archer in 3e and was inundated with people saying how that was a horrible choice, how it was worthless, etc etc. One of the things that turned me off of the game completely. Just look at this thread. OP said he/she wanted to play a sword and board, and people said, "no, play a polearm instead." The "entire purpose of this thread" was to give advice on how he/she could play a sword&board defender. *Not* "Let's do this other thing instead because it's better optimized" A barbarian might not be just a stereotypical "goon with a great ax", but they do have a strong theme and background do them. A theme that might not be anything like what the OP wants to play. E.g., if I say I want to play a cavalier type character, don't tell me to dip into barbarian levels for metagaming reasons, because the last thing my PC is, is barbaric.
Not everyone views the game through an optimized lens, so I wish people would stop assuming that that is the norm, and ask for clarification first.