Help I need an undead army!

Use Nightmare Skeletons as mounts. Why?

-Skeletons keep flight. 90 ft with good maneuverability is fun!
-Your troops are riding around on burning flying skeletons.
 

log in or register to remove this ad

Let's see...
Undead Clerics could easily be Ltnts helping push the hordes...
Anything that spawns and can control it's minions can easily be controlled by one cleric. Take a Wight, control it, feed it bunches of people, and now you have an economy wight package.

If you want some fun magical typed skeletons, just use the spellstiched template. This can provide lots of extra little magical bonuses for the little guys to even the playing fields against characters. I did this once, and gave the little 'uns lesser orbs or MM's. The players were amazed at the ones and two's they originally encountered. Then in a massive battle 100 skeletons let go with 100 magic missles, and plowed over the first few ranks of the living. One player got zapped with 34 herself, and only skated by because of a brooch of shielding (everyone used to laugh at her for using it). Spellstiched, Great Fun!
 

thegreyman said:
Let's see...
Undead Clerics could easily be Ltnts helping push the hordes...
Anything that spawns and can control it's minions can easily be controlled by one cleric. Take a Wight, control it, feed it bunches of people, and now you have an economy wight package.

This is the good stuff. Why control all 1000HD of undead, when you can control 128HD of Undead Clerics controlling the remaining 872HD?! Select out a stack of decent level intelligent undead and give them a mess of cleric levels. Give the villain leadership, and take even more clerics as cohort and followers. With a little work, you can create a decent sized army in no time!

--G
 

Easy: Don't forget Unhallow and Desecrate. If you have clerics (why not wight clerics?), give them wands of Desecrate. Don't forget to put your zombies into armors and give them weapons. Magic Circles of Protection vs Good are another must have. With these rather cheap buffs you can easily have 50 low HD undead whoop the floor with a level 10 group (been there, done that). Hide a few wights in this group...

Now get a few death knights and have fun.
 

Army of Death
1 Lich (eldrich knight 10) and quasit familiar
34 babau, 8HD; who control
--24 Skeleton mobs and 10 Zombie mobs (1500 skeletons, 500 zombies)
2 skulllords (MM5)
--8 ghouls each
2 SkullLords act as staff to the lich, each capable of raising a new skeletal mob, when fresh bodies become available. The mobs are then turned over to others (Babau or cultists)
2 vampires Clr5 They have wands of descrate 25ch
--4 wights each.
a small group of mortal cultists travel with the army.
The lich has a Ram's skull topped standard - based on roman design. It is partailly responsible for control of the horde.
 

You need some spice, such as undead bulette tanks, hollowed beholder sphere fighters, some undead rocs for troop transports, an skeletal dragon with wizards in it's ribcage dumping spells, oh and a coupla undead whales for your navy. Skeletons with ribcages full of alchemist fire to break troop lines.
 

Basics have already been covered so:

In vein of specialized undead shinies and tactics for the army. Think of a giant hamster wheel made out of iron and covered in spikes powered by untiring skeletons. It simply rolls directly over enemy lines. Treat it as an object with a speed of say 10-15ft size huge. The point is to stop it by killing the skeletons inside under partial cover depriving it of motive power.

Or a purple worm zombie that burrows up inside formations (and fortifications) and disgorges smaller undead. Teams of skeletal champions carrying reliquaries with a desecrate effect cast on them. Swarms of zombie (or worse vampiric) stirges. Skeletal Mammoths with catapults built from their own bones in their hollow ribcages. Even before the army arrives they should see its outriders and effects. Vampiric insect swarms randomly zipping about at night and hiding from the daylight in tiny crevices. Even better they can have a contagion effect on them without bothering them as they're undead. Packs of zombie wardogs roving the countryside butchering livestock and peasants that can't find cover fast enough.

Occasionally peasants would be allowed to survive to see the main body of troops purely so that they cna escape and return to the city spreading tales of how vast and powerful it was. Fear itself is a weapon easily turned on the living by the unliving. If you have Heroes of Battle there is a spell that essentially blots out the sun over a wide area and creates a twilight for several hundred feet. That should be on the battle standards of the undead legions among other things. The leader of the army is a lich, an incredibly intelligent high level wizard, he should play fear like a Stradivarius. Use every advantage possible both tactically and psychologically.
 


Remove ads

Top