Help increase Save DC's

This is my first post here, and I'm pretty new to D&D, so forgive me if this is stupid....

I'm suprised nobody has suggested Fox's Cunning. You'll have to waste an action to cast it if you're in combat. If you have the luxury of suspecting impending combat you can buff yourself with it. 1 min/level +4 Int (+2 modifier)
 

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TheClassic said:
This is my first post here, and I'm pretty new to D&D, so forgive me if this is stupid....

I'm suprised nobody has suggested Fox's Cunning. You'll have to waste an action to cast it if you're in combat. If you have the luxury of suspecting impending combat you can buff yourself with it. 1 min/level +4 Int (+2 modifier)

It doesn't stack with the magic item Int. boosting item (headband of intellect I think), hence nobody mentioned it.
 

Synthetik Fish said:
The Expanded Psionists books also weakened Psions in a lot of ways, too (but they were bloody powerful in 3.0)
Huh? I see the complete opposite - psions were weak in 3.0 (multiple ability dependancy, not very many PP, powers don't scale with level, psionic combat) but became one of the more powerful classes in 3.5 (only using Int as a power stat, augmenting powers, removing the liability of psionic combat, better powers, making a lot of powers swift actions to manifest, and so on). I wonder what you see as weakening the psion in 3.5e? Other than some things that have to do with how things are treated in general (shorter buff durations), I see the XPH as powering up psions a lot.
 

Heightened Spell plus Earth Spell (from Races of Stone) also boosts DC.

If you have a good-aligned party, there is a feat in Book of Exalted Deeds that turns your spells into good-aligned spells that do not harm good-aligned characters, and then another fear in that book that gives a +2 DC to good aligned spells. A pretty potent combo when your fireball doesn't harm your own party AND has a +2 DC on it.
 

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