Gilladian
Adventurer
In my campaign, one player has expressed a strong desire to travel "home" to her character's own land. This place is thousands of miles from the current campaign setting (imagine traveling from Ohio to Brazil)...
The travel I'm not worried about. But I know virtually nothing about Vanhark, the kingdom she's from. I need to come up with enough ideas, in the next two to four weeks, to run a couple of good adventures in the region.
Here's a link to what I've got so far: Vishteer Campaign / Vanhark
I imagine the ancestors of the people who live here as generally norse-like, but they've lived here long enough (a thousand years?) that that's relatively immaterial. The main things I know is that they're very gender-equal, they have great fear/distrust of the jungle that is their near neighbor, and that they rely a great deal on the sea; they're warriors, traders, fishermen, and seafolk before being farmers and landsmen.
Anyone willing to throw out ideas? resources? etc?
What I've written will be expanding by the hour, especially over the course of today, as I intend to spend the day working on it...
The travel I'm not worried about. But I know virtually nothing about Vanhark, the kingdom she's from. I need to come up with enough ideas, in the next two to four weeks, to run a couple of good adventures in the region.
Here's a link to what I've got so far: Vishteer Campaign / Vanhark
I imagine the ancestors of the people who live here as generally norse-like, but they've lived here long enough (a thousand years?) that that's relatively immaterial. The main things I know is that they're very gender-equal, they have great fear/distrust of the jungle that is their near neighbor, and that they rely a great deal on the sea; they're warriors, traders, fishermen, and seafolk before being farmers and landsmen.
Anyone willing to throw out ideas? resources? etc?
What I've written will be expanding by the hour, especially over the course of today, as I intend to spend the day working on it...