KKDragonLord
First Post
Hey all, in 3e i had this idea of a half-dragon fighter/battlesorcerer that could wear a mithral full plate, wield a greatsword, fly with wings cast spells and was an all around badass (hard build though). When 4e came around it seemed like that character concept would never work again because of the role oriented restrictions and such. I made a multiclass version of it and it didn't feel quite the same anymore. I took a break for a few months and now i return to find some awesome options to build exactly my character!
Anyhoo, i started playing around a bit with the new hybrid options and after a while i realized there was a problem. There are too many good feat options to choose from. Usually its not really that much of a problem but it does make things a lot more complicated when you are shooting for a one-shot final build version. Here is what i've done so far, ill post both the Multiclassed version and the Hybrid version along with a list of the feats i am considering:
Multiclassed:
At the moment i see that my character has so many awesome defense options that im thinking the enemies might just ignore me until the party is dead. (i hope not)
These are the feats i am considering at the moment, still in the process of weighing each one to get the ones that would give the most benefit overall.
Heroic:
Arcane Implement Proficiency: Heavy blades (thank swordmages)
Mark of Warding: marks from melee attacks give -3 penalty, +1 to powers that give bonus to AC (RP value mostly)
Leather armor proficiency: +2 ac
Hybrid talent: Dragon Soul awesome extra dragon magic effects
Hybrid talent: Combat Superiority This, or Scion of Arkhosia? True defender, or winged dragonborn?
Harlequin style add Cha which means up to +8 to all my defenses versus target of Brash strike, hit or miss
Focused Expertise +1/2/3 hit with greatsword as weapon and implement
Vigilante Justice: brash strike in place of combat challenge basic attack
Draconic Spellcaster: +1/+2/3 feat bonus to hit on fire arcane powers, (wonder if it works with powers modified by a flaming weapon)
Weapon focus: heavy blades +1/+2/+3 dmg, no brainer
Power attack -2 hit, +9 dmg on melee attacks with greatsword, hmmm
Dual Implement Spellcaster: up to +6 dmg on all arcane powers (hard to ignore, will have to use longsword to wield dagger in off hand)
Surging flame +5 dmg versus fire resistant enemies, on all attacks made with flaming dagger
White lotus defense: burning spray adds +1 to all defenses against hit enemies (+2 with mark of warding)
White lotus riposte: if enemy attacked by burning spray attacks me, it takes (up to 23 fire dmg w surging flame)
White lotus mastery: if enemy attacked by burning spray attacks me, i get to make another burning spray as immediate reaction (but takes away my action for combat challenge)
Paragon
Draconic Arrogance: +Str damage on several sorcerer powers. the feat is worth it just for the cool name.
Sorcerous vision: use arcana in place of perception or insight, (no int makes this not as good as it could be)
Ruthless Spellfury: Free Burning spray after a crit on a Burning spray
Reckless Attacker: free basic attack after crit on fighter power
Epic
Epic Reflexes +4 Reflex (a must)
Robust Defenses (the second feat for defense balancing)
Martial Mastery (get a second use of Warrior Urging if lucky)
Epic Resurgence: (getting my Thunder pulse back)
Sorcerous Flux: choose enemies for attack rolls of multi-target arcane powers
Less awesome choices:
Heroic
Empowered Dragon Breath: D10s. (might be worth it if the DM allows this feat to increase the Scion of Arkhosia powers damage dice)
Rising spell fury: +1 attack with area and close powers after hitting single enemy with burning spray
Focusing spellfury: +2 to dmg rolls after hitting multiple enemies with arcane powers, on melee and ranged attacks
Armor Proficiency Hide: +1 AC, (elderhide is made of actual dragon scale!)
Weapon Proficiency: Fullblade 1 avg dmg, high crit, big sword
Weapon Proficiency: Double-blade -1 avg dmg, +1ac, works with dual implement spellcaster
True dragon soul: +1 defenses after bloodied once, breath ignores fire resist. (might be good for powers of Scion of Arkhosia)
Dual Implement Spellcaster: +1 to +6 damage on arcane powers
Paragon
Sorcerous reserves: +1 to attacks after all daily powers are gone
Improved dragon soul: (further lowers resists by 2/5/10, and increase my own)
Arcane spellfury: +1 to hit enemies that were hit by burning spray
Epic
Irresistible Flame (high level items can bypass elder red dragons resistance needing to spend a feat)
Somehow i wished i didn't notice the Harlequin Style combo, its way too good to pass up and i would be obliviously unaware of how good "force the battle" can really be.
This build has very good defenses and i may have a few problems at first but eventually my character will be very hard to hit.
Sooo... what do you guys think?
Anyhoo, i started playing around a bit with the new hybrid options and after a while i realized there was a problem. There are too many good feat options to choose from. Usually its not really that much of a problem but it does make things a lot more complicated when you are shooting for a one-shot final build version. Here is what i've done so far, ill post both the Multiclassed version and the Hybrid version along with a list of the feats i am considering:
Multiclassed:
Hybrid:====== Created Using Wizards of the Coast D&D Character Builder ======
Drake, level 30
Dragonborn, Sorcerer, Scion of Arkhosia, Champion of Prophecy
Spell Source: Dragon Magic
Prophetic Blessing: Prophetic Blessing Strength
Prophetic Blessing: Prophetic Blessing Charisma
Dragon Soul: Dragon Soul Fire
Arcane Implement Proficiency: Arcane Implement Proficiency (heavy blade group)
Student of the Sword: Student of Two-Handed Weapons
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Fire
Background: Deserter (+2 to Bluff)
FINAL ABILITY SCORES
Str 28, Con 16, Dex 12, Int 13, Wis 10, Cha 28.
STARTING ABILITY SCORES
Str 16, Con 14, Dex 10, Int 11, Wis 8, Cha 16.
AC: 34 Fort: 36 Reflex: 32 Will: 38
HP: 173 Surges: 9 Surge Value: 46
TRAINED SKILLS
Arcana +21, Intimidate +31, Insight +20, Bluff +31, Athletics +29
UNTRAINED SKILLS
Acrobatics +16, Diplomacy +24, Dungeoneering +15, Endurance +18, Heal +15, History +18, Nature +15, Perception +15, Religion +16, Stealth +16, Streetwise +24, Thievery +16
FEATS
Level 1: Weapon Proficiency (Fullblade)
Level 2: Arcane Implement Proficiency
Level 4: Focused Expertise (Fullblade)
Level 6: Student of the Sword
Level 8: Novice Power
Level 10: True Dragon's Soul
Level 11: Draconic Arrogance
Level 12: Draconic Spellfury
Level 14: Arcane Spellfury
Level 16: White Lotus Riposte
Level 18: Weapon Focus (Heavy Blade)
Level 20: Armor Proficiency (Leather)
Level 21: Surging Flame
Level 22: Epic Reflexes
Level 24: Robust Defenses
Level 26: Armor Proficiency (Hide)
Level 28: Epic Resurgence
Feat User Choice: Harlequin Style
Level 30: Irresistible Flame
POWERS
Sorcerer at-will 1: Dragonfrost
Sorcerer at-will 1: Burning Spray
Sorcerer encounter 1: Tempest Breath
Sorcerer daily 1: Lightning Breath
Sorcerer utility 2: Deep Shroud
Sorcerer encounter 3: Poisonous Exhalation
Sorcerer daily 5: Glacial Armor
Sorcerer utility 6: Sudden Scales
Sorcerer encounter 7: Thunder Bomb (retrained to Rimestorm at Level 11)
Sorcerer daily 9: Adamantine Echo
Sorcerer utility 10: Sorcerous Pulse
Sorcerer encounter 13: Thunder Breath (replaces Tempest Breath)
Sorcerer daily 15: Spitfire Furnace (replaces Glacial Armor)
Sorcerer utility 16: Draconic Majesty
Sorcerer encounter 17: Azure Talons (replaces Poisonous Exhalation)
Sorcerer daily 19: Aspect of the Dragon (replaces Lightning Breath)
Sorcerer utility 22: Crown of Flames
Sorcerer encounter 23: Thunder Summons (replaces Thunder Breath)
Sorcerer daily 25: Fury of Dragotha (replaces Spitfire Furnace)
Sorcerer encounter 27: Thunder Pulse (replaces Rimestorm)
Sorcerer daily 29: Wyrm Form (replaces Aspect of the Dragon)
(Rant: Force the battle is too awesome for my character, i can't believe i am not getting Wyrm Form;_;. Maybe +8 to all defenses against at least one enemy every round is not so good... but i can't help but think it is.)====== Created Using Wizards of the Coast D&D Character Builder ======
Drake, level 30
Dragonborn, Fighter|Sorcerer, Scion of Arkhosia, Champion of Prophecy
Sorcerous Power: Sorcerous Power Strength
Arcane Implement Proficiency: Arcane Implement Proficiency (heavy blade group)
Hybrid Talent: Soul of the Sorcerer
Soul of the Sorcerer: Dragon Soul
Dragon Soul: Dragon Soul Fire
Prophetic Blessing: Prophetic Blessing Strength
Prophetic Blessing: Prophetic Blessing Charisma
Dragon Breath Key Ability: Dragon Breath Strength
Dragon Breath Damage Type: Dragon Breath Fire
Background: Prophecy Sage (+2 to Arcana)
FINAL ABILITY SCORES
Str 28, Con 16, Dex 12, Int 13, Wis 10, Cha 28.
STARTING ABILITY SCORES
Str 16, Con 14, Dex 10, Int 11, Wis 8, Cha 16.
AC: 45 Fort: 46 Reflex: 41 Will: 45
HP: 194 Surges: 16 Surge Value: 51
TRAINED SKILLS
Athletics +28, History +23, Bluff +29, Arcana +23
UNTRAINED SKILLS
Acrobatics +15, Diplomacy +24, Dungeoneering +15, Endurance +17, Heal +15, Insight +15, Intimidate +26, Nature +15, Perception +15, Religion +16, Stealth +15, Streetwise +24, Thievery +15
FEATS
Level 1: Armor Proficiency (Leather)
Level 2: Arcane Implement Proficiency
Level 4: Hybrid Talent
Level 6: Harlequin Style
Level 8: Focused Expertise (Greatsword)
Level 10: Vigilante Justice Style
Level 11: Draconic Spellfury
Level 12: Draconic Arrogance
Level 14: Weapon Focus (Heavy Blade)
Level 16: White Lotus Riposte
Level 18: True Dragon's Soul
Level 20: Surging Flame
Level 21: Epic Resurgence
Level 22: Irresistible Flame
Level 24: Martial Mastery
Level 26: Epic Reflexes
Level 28: Robust Defenses
Feat User Choice: Mark of Warding
Level 30: Armor Proficiency (Hide)
POWERS
Hybrid Fighter at-will 1: Reaping Strike
Hybrid Sorcerer at-will 1: Burning Spray
Hybrid encounter 1: Tempest Breath
Hybrid daily 1: Lightning Breath
Hybrid utility 2: Defensive Stance
Hybrid encounter 3: Sweeping Blow
Hybrid daily 5: Rain of Steel
Hybrid utility 6: Sudden Scales
Hybrid encounter 7: Come and Get It
Hybrid daily 9: Adamantine Echo
Hybrid utility 10: Fog Form
Hybrid encounter 13: Thunder Breath (replaces Tempest Breath)
Hybrid daily 15: Spitfire Furnace (replaces Rain of Steel)
Hybrid utility 16: Draconic Majesty
Hybrid encounter 17: Thunder Summons (replaces Sweeping Blow)
Hybrid daily 19: Prismatic Explosion (replaces Lightning Breath)
Hybrid utility 22: Platinum Scales
Hybrid encounter 23: Warrior's Urging (replaces Come and Get It)
Hybrid daily 25: Fury of Dragotha (replaces Prismatic Explosion)
Hybrid encounter 27: Thunder Pulse (replaces Thunder Breath)
Hybrid daily 29: Force the Battle (replaces Fury of Dragotha)
ITEMS
Displacer Elderhide Armor +6, Battle Standard of the Fiery Legion (paragon tier), Whetstone of Combustion (heroic tier), Siberys Shard of the Mage (epic tier), Strongheart Tattoo (epic tier), Diamond Scabbard (epic tier), Belt of Vim (epic tier), Boots of Quickness (epic tier), Iron Armbands of Power (epic tier), Khyber Shard of Life Drinking (epic tier), Jagged Greatsword +6, Shadow Band (epic tier), Brooch of Vitality +6, Eye of Awareness (epic tier), Breaching Gauntlets (epic tier), Ring of Tenacous Will (epic tier), Flaming Dagger +6, Trollhide Bracers (epic tier)
At the moment i see that my character has so many awesome defense options that im thinking the enemies might just ignore me until the party is dead. (i hope not)
These are the feats i am considering at the moment, still in the process of weighing each one to get the ones that would give the most benefit overall.
Heroic:
Arcane Implement Proficiency: Heavy blades (thank swordmages)
Mark of Warding: marks from melee attacks give -3 penalty, +1 to powers that give bonus to AC (RP value mostly)
Leather armor proficiency: +2 ac
Hybrid talent: Dragon Soul awesome extra dragon magic effects
Hybrid talent: Combat Superiority This, or Scion of Arkhosia? True defender, or winged dragonborn?
Harlequin style add Cha which means up to +8 to all my defenses versus target of Brash strike, hit or miss
Focused Expertise +1/2/3 hit with greatsword as weapon and implement
Vigilante Justice: brash strike in place of combat challenge basic attack
Draconic Spellcaster: +1/+2/3 feat bonus to hit on fire arcane powers, (wonder if it works with powers modified by a flaming weapon)
Weapon focus: heavy blades +1/+2/+3 dmg, no brainer
Power attack -2 hit, +9 dmg on melee attacks with greatsword, hmmm
Dual Implement Spellcaster: up to +6 dmg on all arcane powers (hard to ignore, will have to use longsword to wield dagger in off hand)
Surging flame +5 dmg versus fire resistant enemies, on all attacks made with flaming dagger
White lotus defense: burning spray adds +1 to all defenses against hit enemies (+2 with mark of warding)
White lotus riposte: if enemy attacked by burning spray attacks me, it takes (up to 23 fire dmg w surging flame)
White lotus mastery: if enemy attacked by burning spray attacks me, i get to make another burning spray as immediate reaction (but takes away my action for combat challenge)
Paragon
Draconic Arrogance: +Str damage on several sorcerer powers. the feat is worth it just for the cool name.
Sorcerous vision: use arcana in place of perception or insight, (no int makes this not as good as it could be)
Ruthless Spellfury: Free Burning spray after a crit on a Burning spray
Reckless Attacker: free basic attack after crit on fighter power
Epic
Epic Reflexes +4 Reflex (a must)
Robust Defenses (the second feat for defense balancing)
Martial Mastery (get a second use of Warrior Urging if lucky)
Epic Resurgence: (getting my Thunder pulse back)
Sorcerous Flux: choose enemies for attack rolls of multi-target arcane powers
Less awesome choices:
Heroic
Empowered Dragon Breath: D10s. (might be worth it if the DM allows this feat to increase the Scion of Arkhosia powers damage dice)
Rising spell fury: +1 attack with area and close powers after hitting single enemy with burning spray
Focusing spellfury: +2 to dmg rolls after hitting multiple enemies with arcane powers, on melee and ranged attacks
Armor Proficiency Hide: +1 AC, (elderhide is made of actual dragon scale!)
Weapon Proficiency: Fullblade 1 avg dmg, high crit, big sword
Weapon Proficiency: Double-blade -1 avg dmg, +1ac, works with dual implement spellcaster
True dragon soul: +1 defenses after bloodied once, breath ignores fire resist. (might be good for powers of Scion of Arkhosia)
Dual Implement Spellcaster: +1 to +6 damage on arcane powers
Paragon
Sorcerous reserves: +1 to attacks after all daily powers are gone
Improved dragon soul: (further lowers resists by 2/5/10, and increase my own)
Arcane spellfury: +1 to hit enemies that were hit by burning spray
Epic
Irresistible Flame (high level items can bypass elder red dragons resistance needing to spend a feat)
Somehow i wished i didn't notice the Harlequin Style combo, its way too good to pass up and i would be obliviously unaware of how good "force the battle" can really be.
This build has very good defenses and i may have a few problems at first but eventually my character will be very hard to hit.
Sooo... what do you guys think?
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