Wyvernhand
First Post
I have no other advice other than "Play a druid" and "Swarm him with Hippogriffs". Its the core only version of "nuke it from orbit, its the only way to be sure".
Short convo with my DM about why he thinks monks are broke beyond broke.
Me "Hey, lets have a little friendly back and forth on monks. Why are monks OP?"
DM "They are just too powerful. High ass ac later and up to d20 for dmg. Early on it's just kinda too much dmg."
Me "Why is their AC so high? I've never seen a monk with a d20 damage die."
DM "AC from the wis bonus ability. Epic monks get d20."
Me "In return for Wis to AC the monk can't wear armor. He needs 4 stats to be viable: strength to damage, Dex/Wis to ac/saves, con for survivability/saves, arguably Int to skills. In a point buy game, that's veeery hard to achieve, stat rolls somewhat easier but also vary wildly for the actual stats you roll."
DM "I've never had a monk played that didn't find a way to be broken. I just don't like monks. He can play one but I'll be watching for the key things."
Me "What key things?"
DM "OP damage, OP saves, snatching arrows! it's like rogue/fighter all in one. and you can never be stripped of weapons unless I cut off your hands."
Me "Deflect arrows only works 1/rd, not once per enemy. Saves are the only redeeming feature of the monk, and with the focus on 4 stats, damage can be a problem."
DM "W/e I'm ready to rock tomorrow, anyway."
DM "...I just don't like monks. He can play one but I'll be watching for the key things."
StreamOfTheSky on page 1 said:The only real solution here is to not play a monk. I'm sorry, I know the player probably really wants to do it. But some things just aren't worth the aggravation, especially for a GAME. Anyone with a basic understanding of the rules and how the game works knows that monk is the weakest class in the game (or second weakest if CW Samurai is in the mix). To not only endure that burden but to ALSO have to constantly defend your PC from the DM claiming it's overpowered and wanting to nerf it "for balance" (don't think getting it approved will be the end; anytime the monk player manages to do anything remotely awesome, the DM will begin to wonder if a nerf is needed, he'll actually be "on lookout" for such things) ...it's not worth it.