Help me design an Ancient Drow Temple


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Care to elaborate further on these two points.

What kind of Oblique warnings?

What kind of vile show? My interest is piqued.

kirinke said:
ok visions visions....
Ghosts that warn about the axe, obliquely of course.

Dining room- visions of boisterious drow eating, while watching some vile floor show (um.... welll go from there, sometimes my imagination is too sick for words)

Delgar
 
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-foul denizens of the lower planes are always nice
-a avariel elf strapped to a table slowly having its wings removed in some barbaric way (tearing, cutting, sawing, you name it)
-surface elves having their skin peeled from their body layer by layer
-aquatic elves in vats that are slowly being filled with acids
-disembowlment of stone gnomes or dwarves of some type.
-the spector of al gore (that'd frighten any battle hardened group)
-savage torture of children and infants
-defilement of nature
-reliving the terrors of the descent. the long walk with the sun stinging the eyes, the entrance to the underdark and how confusing and frightening it must have been, first encounters with the existing owners of the underdark (fungi, vermin, abberations, mind flayers), walking the underdark essentially blind, development of cities and the "society" that inhabits them, the establishment of the priestesses, the development of darkvision and other drow abilities just so they could kill each other better, the building chaos of drow life, abominations created as a result of drow experimentation - driders, that all-claw spider thing in FF I think. This way you can showcase the horror, but possibly try to build empathy for the most cruelest of punishments that was inflicted on them.
 


I built a nasty temple of Vecna once. They invented a shambling guardian called a Grave Golem. Had nasty bone bits sticking out of it, and it was essentially a half-undead/half-construct. This is a great thing to encounter a "production factory" for in dark, evil temples.

The procedure for making a Grave Golem was as follows: A pool must be maintained, into which must be regularly fed fresh dead bodies (provided by the hundreds of slaves the Vecnans maintained). In time, the bodies would putrify and dissolve, turning the liquid of the pool into a dark oozish substance. This ooze (along with any bones caught up in it) can be mixed with clay and earth to create the body for a grave golem, which is iteself animated through a direct connection to the negative matierial plane itself. A properly maintained pool (several dead bodies per day) can produce five grave golems per year, and is about 30-40 feet across.
 

That is a disgustingly delicious idea!

MerakSpielman said:
I built a nasty temple of Vecna once. They invented a shambling guardian called a Grave Golem. Had nasty bone bits sticking out of it, and it was essentially a half-undead/half-construct. This is a great thing to encounter a "production factory" for in dark, evil temples.

The procedure for making a Grave Golem was as follows: A pool must be maintained, into which must be regularly fed fresh dead bodies (provided by the hundreds of slaves the Vecnans maintained). In time, the bodies would putrify and dissolve, turning the liquid of the pool into a dark oozish substance. This ooze (along with any bones caught up in it) can be mixed with clay and earth to create the body for a grave golem, which is iteself animated through a direct connection to the negative matierial plane itself. A properly maintained pool (several dead bodies per day) can produce five grave golems per year, and is about 30-40 feet across.
 

"Oblique riddles on the axe, creature moaning that the axe burns, burns etc"

um.. floor show.
elves being tortured, charmed into torturing each other, being eaten alive, having acid eat away at them 1 inch ata time....
 


hmmm here are some more rooms
a room made entirely of amber (as in the russian amber room)
A room made entirely of sun and moon elf bone
 

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