hawkeyefan
Legend
A question about campaign structure. Note: this probably isn't relevant to Band of Blades but seems relevant to Scum and Villainy.
The book suggests a campaign length of 12 or so jobs. Is that intended to be a hard limit (and therefore built into mechanics like xp) or is a "campaign" more like a season of a TV show. Is it not possible or practical to play FitD games for longer periods than a quarter?
I think that’s more like a “season” than a hard limit. I don’t think most FitD games have as long a lifespan as some years-ling campaigns of D&D and the like, but I’ve been involved in three campaigns of good length. Well beyond 12 sessions.