Hello,
I want to min/max a Gnome Planeshifter. Should I make him an illusionist or keep him as a wizard? If I make him an illusionist which school would you consider giving up? I'm thinking either enchantment or necromancy. I picture my character as being more flamboyant, maestro type.
What feats would you suggest getting? I have the following in mind.
Level 10 wizard / 10 planeshifter
Feats: Improved Initiative (1st), Scribe Scroll (1st wizard bonus), Craft Wondrous Item (3rd), Craft Wand (5th), Eschew Materials (6th), Silent Spell (9th), Still Spell (10th), Quicken Spell (12th), Forge Ring (15th), Spell Mastery (18th)
Other feats I am considering are Spellcasting Prodigy, Extend Spell, Spell Focus, and maybe Greater Spell Focus.
What would you suggest?
Thanks!
--------------------
- Yanni Gaddleroot,
Gnome Extraordinare,
Talent on loan from Garl Glittergold,
The One, The ONLY Maestro!
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I want to min/max a Gnome Planeshifter. Should I make him an illusionist or keep him as a wizard? If I make him an illusionist which school would you consider giving up? I'm thinking either enchantment or necromancy. I picture my character as being more flamboyant, maestro type.
What feats would you suggest getting? I have the following in mind.
Level 10 wizard / 10 planeshifter
Feats: Improved Initiative (1st), Scribe Scroll (1st wizard bonus), Craft Wondrous Item (3rd), Craft Wand (5th), Eschew Materials (6th), Silent Spell (9th), Still Spell (10th), Quicken Spell (12th), Forge Ring (15th), Spell Mastery (18th)
Other feats I am considering are Spellcasting Prodigy, Extend Spell, Spell Focus, and maybe Greater Spell Focus.
What would you suggest?
Thanks!
--------------------
- Yanni Gaddleroot,
Gnome Extraordinare,
Talent on loan from Garl Glittergold,
The One, The ONLY Maestro!
--------------------------------------------------------------------------------