I'm building an encounter. Imagine a path that travels through some rocky hills. The group is coming around a hill side from one direction while two goblins riding dogs are coming the other direction.
I was planning on first checking the perception as taking a 10 for the characters. Consider this a passive perception, Against DC 13. if successful the group gets a full round to prepare.
Otherwise, roll perception. On a success those characters gain a suprise round after the goblins round the corner.
The path is situated against a hill. One side slopes down and the other up. The hillside is rocky with loose scree. I was going to call this difficult terrain, that requires a climb roll DC 5. Missing the climb roll a character slides 5' down and is prone.
How does this sound. Give me suggestions. I feel my rules are a little patchwork and invented.
What about the passive perception check? Do you think this sounds like a reasonable way to play?
I was planning on first checking the perception as taking a 10 for the characters. Consider this a passive perception, Against DC 13. if successful the group gets a full round to prepare.
Otherwise, roll perception. On a success those characters gain a suprise round after the goblins round the corner.
The path is situated against a hill. One side slopes down and the other up. The hillside is rocky with loose scree. I was going to call this difficult terrain, that requires a climb roll DC 5. Missing the climb roll a character slides 5' down and is prone.
How does this sound. Give me suggestions. I feel my rules are a little patchwork and invented.
What about the passive perception check? Do you think this sounds like a reasonable way to play?