Stumblewyk
Adventurer
I've been tasked with coming up with the second defender for our groups upcoming attempt to resume the Scales of War AP. We wiped on the fight with Sarshan in our last run through the AP, and we're picking up with a second party sent out to figure out what happened to our old PCs and pick up their quest.
Recently, the group fell in love with having two defenders. I've decided to be one of them. We've got one guy playing a Dwarf Battlerager Fighter. I figured I'd compliment him by going with a Brawler build.
My take on him is that he's a masher - he punches, smashes, grabs, and pins. He's not a pretty, graceful guy in a fight...to watch him is to constantly be flinching and going "Oooooh, owwwwww, ohhhhhhh," as he bashes bad guys to death with his iron-clad fists.
He's dual-wielding spiked gauntlets, so he qualifies for dual-wielding powers while still having two hands free to grab opponents.
Here's what I've got so far...I'm looking for some pointers on improving my defenses that I might be missing, fun tricks/interactions between powers and grabs and what-not, and generally, advice on how best to play this guy in a fight. We start at level 12.
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Marcus, Human Fighter/Shock Trooper 12
Defenses
AC: 31
Fort: 34
Ref: 26
Will: 23
Ability Scores
STR: 22 | +6
CON: 14 | +2
DEX: 17 | +3
INT: 10 | +0
WIS: 11 | +0
CHA: 12 | +1
Trained Skills
Athletics, Endurance, Intimidate, Streetwise
Feats
Brutal Brawler, Master at Arms, Brawler Guard, Inescapable Hold, Toughness, Improved Defenses, Superior Fortitude, Armor Specialization (Scale), Thug Specialist
Gear
Predatory Spiked Gauntlets +3, Vicious Spiked Gauntlets +2, Amulet of Protection +3, Dwarven Wyvernscale Armor +3, Belt of Vim, Acrobat Boots, Distance Handaxe +2, Heavy Shield, Restful Bedroll, Potion of Vitality
At-Will Powers
Dual Strike, Grappling Strike, Combat Agility
Encounter Powers
Bash and Pinion, Slamming Rush, Bludgeoning Vise, Shocking Twister, Heroic Effort, Forceful Drag, Makeshift Shield, Body Shield
Daily Powers
Seize and Stab, Bedeviling Assault, Opportunistic Shove, Assault Footwork
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I feel like he's got serious offensive capability (d10s for unarmed) for a more controlling-oriented fighter. I'm not expecting enemies to be escaping his grabs often with the focus on Fortitude. Also, if I need to buckle down and protect myself a little bit, I pull the shield off my back and boost my AC and Reflex. But I'm sure there's some combo or trick to this guy that I'm not seeing.
Any tips or advice?
Recently, the group fell in love with having two defenders. I've decided to be one of them. We've got one guy playing a Dwarf Battlerager Fighter. I figured I'd compliment him by going with a Brawler build.
My take on him is that he's a masher - he punches, smashes, grabs, and pins. He's not a pretty, graceful guy in a fight...to watch him is to constantly be flinching and going "Oooooh, owwwwww, ohhhhhhh," as he bashes bad guys to death with his iron-clad fists.
He's dual-wielding spiked gauntlets, so he qualifies for dual-wielding powers while still having two hands free to grab opponents.
Here's what I've got so far...I'm looking for some pointers on improving my defenses that I might be missing, fun tricks/interactions between powers and grabs and what-not, and generally, advice on how best to play this guy in a fight. We start at level 12.
------------------------------
Marcus, Human Fighter/Shock Trooper 12
Defenses
AC: 31
Fort: 34
Ref: 26
Will: 23
Ability Scores
STR: 22 | +6
CON: 14 | +2
DEX: 17 | +3
INT: 10 | +0
WIS: 11 | +0
CHA: 12 | +1
Trained Skills
Athletics, Endurance, Intimidate, Streetwise
Feats
Brutal Brawler, Master at Arms, Brawler Guard, Inescapable Hold, Toughness, Improved Defenses, Superior Fortitude, Armor Specialization (Scale), Thug Specialist
Gear
Predatory Spiked Gauntlets +3, Vicious Spiked Gauntlets +2, Amulet of Protection +3, Dwarven Wyvernscale Armor +3, Belt of Vim, Acrobat Boots, Distance Handaxe +2, Heavy Shield, Restful Bedroll, Potion of Vitality
At-Will Powers
Dual Strike, Grappling Strike, Combat Agility
Encounter Powers
Bash and Pinion, Slamming Rush, Bludgeoning Vise, Shocking Twister, Heroic Effort, Forceful Drag, Makeshift Shield, Body Shield
Daily Powers
Seize and Stab, Bedeviling Assault, Opportunistic Shove, Assault Footwork
------------------------------
I feel like he's got serious offensive capability (d10s for unarmed) for a more controlling-oriented fighter. I'm not expecting enemies to be escaping his grabs often with the focus on Fortitude. Also, if I need to buckle down and protect myself a little bit, I pull the shield off my back and boost my AC and Reflex. But I'm sure there's some combo or trick to this guy that I'm not seeing.
Any tips or advice?
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