the Jester
Legend
Hey guys, I am running a group that is basically playing a variety of canned adventures that I am converting to 5e. I would love suggestions for future adventures to use from any edition. The pcs have played and/or are playing the following:
(level 1) the Whispering Cairn (Dungeon Mag)
(level 2-3) the Secret of Bone Hill (L1)
I know that I want to use a few specific adventures:
(level 4) Salvage Operation (Ghosts of Saltmarsh)
(level 6) the Witchwood (the first section of Red Hand of Doom)
I'm considering using the Goodman Games version of Castle Amber. And there's an adventure in, I think, Candlekeep Mysteries that is pretty memorable that I think I might use, but I need to reread it, my memory of it is vague. But I would love some recommendations for good adventures to build a path out of! Don't worry about connecting them, there's an underlying timey-wimey shenanigan going on that allows me to throw stuff at the pcs that wouldn't really make a lot of sense otherwise.
(level 1) the Whispering Cairn (Dungeon Mag)
(level 2-3) the Secret of Bone Hill (L1)
I know that I want to use a few specific adventures:
(level 4) Salvage Operation (Ghosts of Saltmarsh)
(level 6) the Witchwood (the first section of Red Hand of Doom)
I'm considering using the Goodman Games version of Castle Amber. And there's an adventure in, I think, Candlekeep Mysteries that is pretty memorable that I think I might use, but I need to reread it, my memory of it is vague. But I would love some recommendations for good adventures to build a path out of! Don't worry about connecting them, there's an underlying timey-wimey shenanigan going on that allows me to throw stuff at the pcs that wouldn't really make a lot of sense otherwise.