• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Help me please


log in or register to remove this ad

first i think there are a few things not being mentioned.

First a DM running something like that should be beat down hard

Second any effect requireing a fort save will not affect this creature due to the fact that it is undead and undead are not affected by anything requireing a fort save due to no con score.
 

Wynter Wolf said:
Second any effect requireing a fort save will not affect this creature due to the fact that it is undead and undead are not affected by anything requireing a fort save due to no con score.

You forgot the "unless that effect can affect objects" part regarding undead being immune to fort-save effects. Disintigrate (and Poly Any Object) work just fine.

You should also consider finding a high-level cleric to cast Holy Word for ya.
 

Wizard casts Antimagic Field on his familiar via share spell (Owl, Raven, or similar), which then flies next to the Lich and readies an action to move towards him, when he does anything but move.

Bye
Thanee
 

Olison said:
From what I know this will be whats left of him in antimagic field......
Str36
Dex50
AC30or56 if insight bonus work in antimagic.
DR30/-

DR is supernatural, and I can hardly believe those stats, unless this is a god or something similarily powerful.

If so, just cast Miracle and let someone of equal power handle it! :D

Bye
Thanee
 


Thanee said:
DR is supernatural, and I can hardly believe those stats, unless this is a god or something similarily powerful.
First it got Str and Dex by using a Gloom's body.

Second I think DR is EX ability like Barbarian.
 
Last edited:

Wynter Wolf said:
First a DM running something like that should be beat down hard.
For the benefit of all, this is my Char. I'm just trying to work out bugs in his defence......

If you want his detail let me know......
 

Olison said:
For the benefit of all, this is my Char. I'm just trying to work out bugs in his defence......

If you want his detail let me know......

Classic! :D I would definitely like some more details. In the days before spiffy messageboards like this, I ran a whole party thru my uber-vampire turned pseudo demi-god's "lair" as a dream sequence to test it's defences. That, and a night in the "S&G Arena" against my friends uber-ridiculous character (that's "Sh*ts and Giggles Arena". Just to solve those "my character can beat your character" debates.) pointed out pretty much all the holes in my defenses.

Things I found out...
-You have find some way around Anti-Magic. After the first handfull of lackeys got killed by the Symbols on the Tomb's doors, the party turned on an AMF and tried to just walk in. That cancelled the Wish-permenanted (hey, a new word!) Rope Trick full of rot grubs! Scratch many more lackeys.

-Use Wish to cast Magic-Missile. (Now you could just Empower it to 9th level :rolleyes: ) That way when the annoying mage with the "Let's just absorb every petty spell" Staff of the Magi sucks a couple down, his Staff goes Boom!

-Mordankainen's Disjunction sucks! In 2E there was a spell that could be set to automatically cancel specific spells as soon as they were cast. (It was called *something* SpellStrike, I believe) A Ring of Counterspelling could do it now.

Other bad things for your Lichie- Disruption weapons, Summoned Solars, Positive Energy Plane gates. Whatever your Phylacery is, unless there's some specific reason it needs to be as fragile as a glass christmas ornament, consider the advantages of making it a solid block of adamantite. If it must be a hollow eggshell or some such, then encase it in adamantite. And make sure it's a block bigger the the AOE a Disintegrate spell can get in one shot. Then put it within about 300 permanent Walls of Force and a Prismatic sphere or twelve. And if it's at the center of your Dungeon of Horrible Doom don't put a taunting riddle that allows you to bypass all the traps in the first room. I find taunting riddles that bypass the first 3 traps (to build trust) and then lead right into the Big PC Grinder are much better. :D Oh, and if they do somehow manage to fight their way thru to the end, put a Mirror of Opposition inside the chest (or coffin, in MY vampire's case) that they have to open to get you. ;)

But anyway, yes more details please. I love devious stuff like this. :cool:
 

Olison said:
Second I think DR is EX ability like Barbarian.


From the SRD:
DAMAGE REDUCTION
Some magic creatures have the supernatural ability to instantly heal damage from weapons or to ignore blows altogether as though they were invulnerable.

It's supernatural, I'm afraid.

As far as the insight bonus to AC being cancelled by antimagic, it depends on the source. If it's from a spell or magic item, then yes it will be cancelled.

I can understand your overall goal of trying to make your character invulnerable, but trust me, you won't be able to cover every contingency. Especially given that you're playing at epic levels, and your DM seems to be rather liberal in what he'll allow (such as an epic demilich in a gloom's body), expect some nasty opposition.

And just because I'm curious - what is this character's story? I'm wondering what kind of adventuring group this guy would be in. (or is this a solo character?)
 

Into the Woods

Remove ads

Top