Percivellian
First Post
So, the big moment has finally arrived: Our group is starting our first real Eberron campaign. The honour of bringing this setting to life has fallen to me (since our usual DM is just aching to play this time around). I am both: A) Thrilled, and B)Excited.
Here's where I would like to enlist your help:
What are some of the characteristic Eberron issues that players should think about when making their characters? Of course, there's the considerations of "What you were doing during the last war" and "How do you feel about warforged?", etcetera, but I'd like to dig a little deeper. It looks like there's a ton of really interesting organizations and world circumstances that would influence the thoughts and behaviors of everyday people. I am curious as to your articulations of what those could be for a group of first level adventurers.
Thanks for your time,
Percy
Here's where I would like to enlist your help:
What are some of the characteristic Eberron issues that players should think about when making their characters? Of course, there's the considerations of "What you were doing during the last war" and "How do you feel about warforged?", etcetera, but I'd like to dig a little deeper. It looks like there's a ton of really interesting organizations and world circumstances that would influence the thoughts and behaviors of everyday people. I am curious as to your articulations of what those could be for a group of first level adventurers.
Thanks for your time,
Percy