Mistwell said:Warlock's Scepter costs 8305 gp.
It provides:
+1 Light Mace (2,305 gp)
5 charges/day Bonus to eldritch blast damage (1 charge = +1d6, 3 = +2d6, 5 = +4d6).
+1 profane bonus on ranged touch attack rolls while you hold it and still have charges left.
So the maximum it should cost is 6000gp - Value of charged portion of rod.
Now you just need to guess what the value of the charged portion is.
Slaved said:What about the 1.5 multiplier?
If the second two abilities are both 2000 gold pieces then the math should work out.
Except that magic weapon costs figure in a bonus to hit AND a bonus to damage.Squire James said:I'd treat it as a magic weapon with no base weapon cost (2000 x bonus squared). I figure a heavy "ray mage" would use it as often as a fighter would use a weapon anyway. Touch attacks are almost always "1 checks" in my campaigns anyway, so there's not much reason for them to exist.
Thurbane said:Except that magic weapon costs figure in a bonus to hit AND a bonus to damage.
Armor costs may be a better reflection in the regard...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.