Help Me Price This Item: Sack of Monkeys

Depending on your campaign, you could make the item a top hat instead of bag.

"Watch me pull a rabbit out of my hat."

"But that trick NEVER works!"

"This time for sure... presto!" *eek eek*
 

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personally , I saw a reason to price the bag of monkeys as a bag of tricks. I would agree. it is not as random but less foexable, as per the suggestion of Mistwell[/].
 


I think I'd make one monkey in twenty a carnivorous ape, just to mix things up a little.
...rolled randomly, of course, so the user could never COUNT ON getting a carnivorous ape. (Except maybe when he/she needed a critter to drive the bicycle in the clown show.....)
 


Hmmm.


I'd price it at the bag of tricks price. It's less flexible but more consistent than the bag of tricks, which is a wash in my mind.
I'm not sure I'd call the grey BoT flexible. Overcosted, probably, crapshoot, definitely. Indeed I'd say the randomness of the BoTs is a major limiting factor, notably for the grey bag since most the animal's non combat applications are all they have going for them, unless you conjure a badger, which might get a hit off in combat.
 

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