Storyteller01
First Post
IcyCool said:If the player had made the appropriate Knowledge: Religion check (that being the skill governing knowledge about undead), would you have informed him of such?
Not sure that knowledge would work (unless it is in the PHB 3.5). I'd use Knowledge (Occult) or soemthing similar.
Just because a cleric can kill something doesn't mean they've studied them well. Look at all the books published about witches in the 1600's!! Most of the authors (being heads of a church or sons of one) would have had high Knowledge (Religion) scores, but their knowledge about 'obvious enemies of the church' was a bit... flawed.

Anyway, I'd let him go for it (with some research in-game). The first and second villages would most likely be wiped without too much incident (unless the king of the land also has high lvel magic to track them). There is the fact that not everyone may be asleep in the village... someone may escape. Then again, there's a good plot hook: "You destroyed my village 15 years ago!!)
Another problem he may have; how is he going to move from place to place with all of these creatures? Moving only by night will be suspisious at best. Given the proliferation of evil magical beasties, most villages and towns may have closed their gates at night.
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