Help me with a kick butt char

I discussed that with my DM. My point was that it has a duration in rounds, even if it is only untill the next round. The wording of continuous does not state that it must be rounds/level.

But i guess thats a matter of interpretation. The duration field itself does indeed not state a duration in rounds, but it does refer to text that does. Though it is indeed more focussed on the 'next attack' part than the 'before next round' part. However, invisibility also only lasts untill your next attack, so i dont really know what to think :)
 

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The problem is, that magic items based on continuous spells are only adjudicated by the formula you used, if the other ones do not apply.

True Strike grants an attack bonus of +20, for example, and a permanent bonus like this would cost 20x20x1,000gp.

That's why the formulas are only guidelines and no actual creation rules. The final item also has to be priced according to its game effect, which should be compareable to other similar items (i.e. magic weapons in this case).

Bye
Thanee
 

As another, a bit easier example:

An item, which offers continuous Mage Armor would not cost 1x1x2,000gp (the cost of a continuous spell item), but rather 4x4x1,000gp (the cost of an item, which grants +4 armor bonus to AC).

Bye
Thanee
 

As with game balance, i totally agree again. But that is once more up to the DM, not the rules. Appart from what rackhir said (and which is true from a certain point of view, i do admit) theres nothing in the rules that says youre not allowed to follow the table.

Again, i agree that its overpowered and should be dissalowed or made practically unpayable. I mean, it not only matches a +20 bonus. It would also stack with other attack bonusses already on the weapon (so long as they dont carry the insight descriptor) and ignores concealment misschance. By all rights it should cost at least 1.2 what a 20 attack bonus would cost, but my points is that the rules dont nessecarily require it and it just depends on how good you are at talking your DM into stuff ;)

A similar but less overpowered example is that continuous camouflage is cheaper than a 10 hide bonus. There are many more, the books are full of them.
 
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Many factors must be considered when determining the price of new magic items. The easiest way to come up with a price is to match the new item to an item that is already priced that price as a guide. Otherwise, use the guidelines summarized on Table: Estimating Magic Item Gold Piece Values.

Not all items adhere to these formulas directly. The reasons for this are several. First and foremost, these few formulas aren’t enough to truly gauge the exact differences between items. The price of a magic item may be modified based on its actual worth. The formulas only provide a starting point.

That's pretty clear, IMHO. :)

Bye
Thanee
 

Yes i did read that. But it basically says (in lots more words) that its up to the DM. hardly my fault that he allowed it ;) But you do have a point.

Also, to the person that started this thread: sorry about this discussion in the middle of it.
 
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LordSloth said:
... but my points is that the rules dont nessecarily require it and it just depends on how good you are at talking your DM into stuff ;)

To be frank it sounds more like a case of willfully missinterpreting what is stated, to be able to do something unreasonable. The rules for something like D&D can never be 100% clear and cover absolutely every possible interpretation of the rules.

This is a classic case of "Just because you can do something. Doesn't mean you should." You might have been able to talk your DM into permiting this, but doing so is poor sportsmanship. You even admit that you know that this is game wreaking. Your friend might not be a great DM, but you seem to be an even worse player to have in a campaign.
 

I dont really care if its in or out, i just enjoyed the argument (One of my lesser qualities to be sure). I prefer the roleplaying bits over the tedious dungeoncrawling bits anyway, i dont really give a toss if my attacks hit or not.

"Just because you can do something. Doesn't mean you should." -- Now that depends entirely on your irl alignment ;)

EDIT: its also not game wrecking as such. The DM just starts throwing higher Cr creatures than he normally would. I think he's actually glad his players gave him a reason. So long as everybody is having fun, who cares anyway.
 
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