lordxaviar
Explorer
cant seem to make it add up... thi s is just part of what i posted... but help... is i am brain dead as I feel at the moment or am i reading it right.
may be missing somthing... but they are +2 dex, -4 str and 0 to basic att... how are they +4 melee?
Opossum
Tiny Animal
Hit Dice: 1d8 (4 hp)
Initiative: +2
Speed: 20' (6 Sq), climb 20'.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/-12
Attack: Bite +2 melee (1d2)
Full Attack: Bite +2 melee (1d2)
Space/Reach: 2.5’/0’
Special Attacks:
Special Qualities: Feign death, low-light vision, scent, venom resistant and immunity
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 3, Dex 15, Con 12, Int 1, Wis 12, Cha 4
With all that is published on how hardy they are and they are first and foremost carrion eaters, I upped their constitution to 12.
I also hate this 1d3-4 sillyness.. just say 1 or since having been bitten by one I made them 1d2 1- 2 points is not a big deal.. cats should be as well,
may be missing somthing... but they are +2 dex, -4 str and 0 to basic att... how are they +4 melee?
Opossum
Tiny Animal
Hit Dice: 1d8 (4 hp)
Initiative: +2
Speed: 20' (6 Sq), climb 20'.
Armor Class: 14 (+2 size, +2 Dex), touch 14, flat-footed 12
Base Attack/Grapple: +0/-12
Attack: Bite +2 melee (1d2)
Full Attack: Bite +2 melee (1d2)
Space/Reach: 2.5’/0’
Special Attacks:
Special Qualities: Feign death, low-light vision, scent, venom resistant and immunity
Saves: Fort +2, Ref +4, Will +1
Abilities: Str 3, Dex 15, Con 12, Int 1, Wis 12, Cha 4
With all that is published on how hardy they are and they are first and foremost carrion eaters, I upped their constitution to 12.
I also hate this 1d3-4 sillyness.. just say 1 or since having been bitten by one I made them 1d2 1- 2 points is not a big deal.. cats should be as well,