blargney the second
blargney the minute's son
In the game I DM there's a swift hunter that just got Improved Skirmish, and I'm having a little trouble figuring out exactly how it's supposed to work.
Scout's starting position:
Scout's ending position:
Enemy:
Unoccupied squares:









Assuming she wants to move at least 20' to get her extra skirmish damage, can she take the long way (clockwise) around from
to
? She'd cover a total distance of 25', but only end up 10' from her starting position, so I know she'd get at least her vanilla skirmish. But does she get Imp Skirmish?
-blarg
ps - I couldn't figure out how to rule it during the game, so as a temporary measure I had her roll Tumble vs Sense Motive+BAB. It worked okay as a house rule, FWIW.
Scout's starting position:

Scout's ending position:

Enemy:

Unoccupied squares:










Assuming she wants to move at least 20' to get her extra skirmish damage, can she take the long way (clockwise) around from


-blarg
ps - I couldn't figure out how to rule it during the game, so as a temporary measure I had her roll Tumble vs Sense Motive+BAB. It worked okay as a house rule, FWIW.