Kobold Avenger
Legend
I have an idea of what I see as a high level (6+) spell, with a simple enough mechanic:
"Until the end of your next turn, you and all your allies have advantage on all attacks rolls, saving throws and ability checks, while all your enemies have disadvantage on attack rolls, saving throws and ability checks."
I think it's most similiar to Holy Aura and Foresight, it could be a spell in the divination or abjuration school, and I think it would be a spell for Clerics and Bards at least. It's as I stated above a spell that only lasts 1 round, and wouldn't require concentration since it's so short in duration.
Other things like what level is it, action or area of effect (but I want it to be a large one) and limits are the sort of things I don't have an idea on it just yet.
The spell is literally named "Turning the Tide" and could really turn the tide of a battle despite lasting only 1 round.
"Until the end of your next turn, you and all your allies have advantage on all attacks rolls, saving throws and ability checks, while all your enemies have disadvantage on attack rolls, saving throws and ability checks."
I think it's most similiar to Holy Aura and Foresight, it could be a spell in the divination or abjuration school, and I think it would be a spell for Clerics and Bards at least. It's as I stated above a spell that only lasts 1 round, and wouldn't require concentration since it's so short in duration.
Other things like what level is it, action or area of effect (but I want it to be a large one) and limits are the sort of things I don't have an idea on it just yet.
The spell is literally named "Turning the Tide" and could really turn the tide of a battle despite lasting only 1 round.