Fimmtiu
First Post
So I have a bit of a problem. I'd like to DM for our small group once in a while, to give the usual DM an occasional break. I'm a reasonably creative individual, I love world-building, I like telling stories. But I ran a quick one-on-one session with the usual DM as the player, to test the waters, and it was a crushing disaster.
Why? Well, I'm really shy -- always have been. Makes me worry about trying to play NPCs in front of an audience. It's different somehow when I'm playing a PC in a group... the responsibility for keeping things moving isn't always on me, I guess. And I'm a very thoughtful and analytical sort of person, but the downside of that is that I can't ad-lib worth a damn. Practically every time someone does something I don't expect, which is often, I have to call a break to figure out what to do about it. I don't want to resort to only using highly-scripted site-based adventures or anything cheesy like that, but I just can't think on my feet enough to stay one step ahead of the players.
Basically, what it comes down to is that I'd probably be great at running a PBEM campaign or something, but when I get in front of people in real-time, everything bogs down in a morass of stuttering and awkward pauses. So... how do I learn to A) cut loose, and B) ad-lib? How can I get through this difficult learning phase without embarrasing myself by completely boring and annoying the players? Or are some people just born to be DMs and others aren't?
Advice welcome. Thanks!
Why? Well, I'm really shy -- always have been. Makes me worry about trying to play NPCs in front of an audience. It's different somehow when I'm playing a PC in a group... the responsibility for keeping things moving isn't always on me, I guess. And I'm a very thoughtful and analytical sort of person, but the downside of that is that I can't ad-lib worth a damn. Practically every time someone does something I don't expect, which is often, I have to call a break to figure out what to do about it. I don't want to resort to only using highly-scripted site-based adventures or anything cheesy like that, but I just can't think on my feet enough to stay one step ahead of the players.
Basically, what it comes down to is that I'd probably be great at running a PBEM campaign or something, but when I get in front of people in real-time, everything bogs down in a morass of stuttering and awkward pauses. So... how do I learn to A) cut loose, and B) ad-lib? How can I get through this difficult learning phase without embarrasing myself by completely boring and annoying the players? Or are some people just born to be DMs and others aren't?
Advice welcome. Thanks!