drnuncheon said:
Er...hello? The sense motive roll is the mechanic to realize it's a feint. That's the whole point of a feint - you don't know it's a feint until it's too late and you're already out of line and the other guy's weapon is heading right for your squishy vital bits. If you fail the Sense Motive roll, you can't tell whether that was an honest miss, or a feint designed to open a hole in your defenses.
Now, if you want to argue that fighters shouldn't suck so badly against feints, and that maybe BAB (as a measure of fighting skill) ought to come into it...well, I might agree but this is the wrong forum.
J
"The idea that a trained fighter needs Sense Motive or Intelligence checks to realize he just got faked out after getting sneak attacked twice as a result of a Feint..."
Of course the Sense Motive is there to see if you fall victim to the feint - it's just the idea that you can get hit as a result of a feint and still need to make another Sense Motive check to realize what just happened to you that's laughable. (which was the issue in DocMorriarty's game) The bluff is revealed the moment your enemy stops pretending to be at a disadvantage and hits you where you didn't expect it. It's not as if you can confuse that with him simply besting you through superior but straightforward fighting ability...
I'm not saying he should be immune to further feints after falling for the first one.
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