Help! To much to carry.

Why not have all your newly aqquired pirate friends help you carry stuff back in their little row boats? Placing your loot in the hands of some pirates isn't the best of ideas, but if they really are friendly to you then it should work ok.
 

log in or register to remove this ad

Harmon said:
we have yet to get in and count the coins but by what the GM said it was in the hundred thousands coin range (like 150k)- I am pretty sure he said silver and gold, all of it.

100k is 1 ton of coin-

By the book, you have 50 coins to a pound, so yeah, that 2000 to 2500 pounds worth of coinage.

If this were solid gold, it would be a nice small package though:

A cubic foot of gold weighs 1188.6 pounds (avoirdupois). So you'd have between 1.7 and 2.1 cubic feet of gold, if it were all gold.

If it were all silver, it'd be 3.05 to 3.8 cubic feet of silver.

Thus, although its a lot of weight, it isn't a lot of volume. Assuming the coins are perfectly stacked cylinders, and you don't bother staggering the stacks so that the curved edges nest nicely together (The most wasteful way to stack them neatly), you add about 38% to the volume, bringing it to, if its all silver, 4.2 to 5.2 cubic feet.

All of the above assumes chemically pure gold and silver. Taking possible impurities of 25%, and adding in coiing imperfections which increase actual per coin volume by 10% per coin (on average), and you end up with, at the absolute most I can imagine, 7-8 total cubic feet for 150k coins.

That'll fit into a 2x2x2 foot space. Easy enough to hide. Too damn heavy to move =)

Have fun!
 

You could make scrolls of fabricate.

If youre scroll is to fabricate something made out of the coins, that's only 1 cubic foot per level of coin per scroll. But one cubic foot of coin is a lot.

If, on the other hand, you want to fabricate something out of stone, that's 10 cubic foot per level... So that's up to 100 cubic feet of stone at tenth level.

Plus, later, if you read those scrolls you've gote 100 cubic feet of stone to drop on someone! In whatever shape you imagines/were able to craft while scribing the scroll.
 

Sorry for not checking this thread, been busy with school and work.

Just to touch on a few points I noticed.

The pirates are actually freedom fighters- Free Onnwal, they pirate for a living. They saved our bacon in a previous adventure and so when the idea came up to gain a pay off I thought of using them. We arranged a deal and we have access to a couple of helpers, but because of the time we have spent on this little endevor and the fact that they have lost more then a few of their buddies I was not going to ask them for help getting the coinage out. I guess that is my pride talking. :o

The idea of Unseen Servents is a good one and should we have a clear path of exit we will use this, but so fair there is only a hint of the idea that maybe there is another path out besides the two ladders and long trek through forehead high water in area where the water rises to the top of your head.

There is an Imp still running about with levels of either Sorc or Wiz, so to effectively use Unseen Servent we are gonna need to kill him or make arrangements. He could ambush our Unseens and take the treasure is we arn't guarding them constantly.

If we can't find a clear path out then we might well have to just Dim Door out as I kinda hinted at before, this would limit the use of Unseen Servent and Floating Disc spells.

As far as animating the dead- my character isn't very happy with the idea of that, it bothers him greatly to see someone being used in such a fashion- even beasts and villianous creatures so that more then likely is pretty far from a possible method, but thanks for the idea. (The personality of the character will not allow a willing use of such a spell.)

Shrink Item- I had a thread about this some months ago, and I forgot about that :o thanks for the reminder. If we had a chest we could load it with coin, shrink it down and travel out of there with it. Thank you. :cool:

Plan is to complete mapping of the lair, hunting down the imp and the last of the critters. Finally getting the loot out- we arn't ready to do it without spell changes no matter the plan.

Thank you all for your input it has been a very nice experience. :cool:
 

Done!!!!

A number of things first off- thank you all for your thoughts and suggestings as of recent.

Second we got all the coin out :) and I apologize to my GM for calling him cheap and a miser (okay, never said that but it seems to me I might have implied it). Truth be told our characters are- were far richer then they should have been for their level, now they are far richer then that.

The take was 400,000 sp & 111,000 gp about 5 tons of coin. Split 12 ways (9 for the party, 1/2 for a marker for our dead friends, and 2-1/2 shares to the cause of freeing Onnwal), which works out to about 12k/person after a little wand creation expense.

It took us two days to move all the coin and get it out using Tensors Disc, Bull Strength, a Druid, Bags of Holding, Handy Haver Sacks, Belt of Many Pockets, a PsDragon with a belt pouch (he helped :cool: ) and lots of Fly spells- didn't use the DimDor idea.

Thanks to the GM and my fellow Players- it was a rockin' campaign, and our GM did a great job.
 

I know I'm chiming in too late, but one of my favorites has always been to carry around a few Quall's feather tokens (tree) and use tree stride.
 

Remove ads

Top