I know in most games, things like tracking time is pretty much a judgement call, and it is left up to the players to loosly keep track of things like food and water. That is how I have played it for many many years myself.
But lately, it seems like the characters are unconcerned with time for the most part, and are willing to stop and camp for the day if they don't have the right spell prepaired, or rest multiple days to heal everyone back to full. Also, many skill checks like Search are abusing the "take 20" rule. Sometimes in a 60' x 60' chamber, they want to "take 20" on every 5 foot square, "take 20" on the chest, "take 20" on the torch sconse, etc.
The only balancing factor I can think of is time. But what is a good way to track time. Does anyone have a "daily time tracking form"??
The other balancing factor is, on a long dungeon crawl, stopping and resting for 3 days after EVERY random encounter, they should run out of food and water fairly quickly. They can only carry so much. When they are in town, I ask if they are buying rations and everyone says "yeah, I buy 7 weeks worth" or "I buy 2 weeks worth" but no one marks off any gold.
How much space does a days worth of rations take & how much weight? How much water can they carry and how? A water skin holds how much? How much water does a person need in a day?
How should I track it without it becoming a paperwork nightmare? Should I pass out glass beads (blue for water, red for food) according to how many days worth of food they have, and they turn them in as they are used? I will have to track encumberance closer as well.
Any suggestions? How do you do it?
But lately, it seems like the characters are unconcerned with time for the most part, and are willing to stop and camp for the day if they don't have the right spell prepaired, or rest multiple days to heal everyone back to full. Also, many skill checks like Search are abusing the "take 20" rule. Sometimes in a 60' x 60' chamber, they want to "take 20" on every 5 foot square, "take 20" on the chest, "take 20" on the torch sconse, etc.
The only balancing factor I can think of is time. But what is a good way to track time. Does anyone have a "daily time tracking form"??
The other balancing factor is, on a long dungeon crawl, stopping and resting for 3 days after EVERY random encounter, they should run out of food and water fairly quickly. They can only carry so much. When they are in town, I ask if they are buying rations and everyone says "yeah, I buy 7 weeks worth" or "I buy 2 weeks worth" but no one marks off any gold.
How much space does a days worth of rations take & how much weight? How much water can they carry and how? A water skin holds how much? How much water does a person need in a day?
How should I track it without it becoming a paperwork nightmare? Should I pass out glass beads (blue for water, red for food) according to how many days worth of food they have, and they turn them in as they are used? I will have to track encumberance closer as well.
Any suggestions? How do you do it?