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Help us decide!

What should we play next? And WHY?

  • Ghosts of Dragonspear Castle [D&D Next)

    Votes: 3 10.3%
  • The starting adventure at the back of the 13th Age core rulebook

    Votes: 5 17.2%
  • WFRP campaign of some kind

    Votes: 4 13.8%
  • Playtest Piratecat's TimeWatch RPG

    Votes: 17 58.6%

Morrus

Well, that was fun
Staff member
Our group is approaching the end of our current homebrewed Star Trek campaign. We're trying to decide what next. Above are our options!
 

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I don't know what 13th age is. We can all guess what D&D5 is.

Anything prefaced with "PirateCat's" is probably going to be good.

You owe it to your grandchildren who will be amazed by your tales of how you played in the very first sessions of TimeWatch.

to do otherwise would be like saying, "Sorry, I don't have time for that" to the funny man standing next to the blue police box when he asks if you'd like to see the Zanzibarbarians of Deneb Prime.
 





Well, we voted. My group is still adamantly against participating in the D&D Next playtest, so we're gonna be playing Warhammer.
 
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If your group will play D&D, but not 5E, perhaps they'd play Ghosts of Dragonspear Castle with an earlier ruleset. If it is meant to be run with 5E but 5E is meant to run like earlier editions, it might be interesting to see how it runs with an earlier ruleset of the group's choosing.
 


I've posted to this effect before but I still see WFRP as WKRP, as in WKRP in Cincinnati, and I thought that would be a slightly odd campaign - trying to make a second-rate radio station profitable and dealing with quirky personalities like Les Nessman and Dr. Johnny Fever.
 

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