Psion
Adventurer
buzzard said:Yes but your axe doesn't happen to be the only one in the world, and have a drastic effect on how the world works.
If psionics is so much like magic, then does it either?
buzzard said:Yes but your axe doesn't happen to be the only one in the world, and have a drastic effect on how the world works.
Yes but your axe doesn't happen to be the only one in the world, and have a drastic effect on how the world works.
Psion said:If psionics is so much like magic, then does it either?
Kamikaze Midget said:Well, the psion isn't the only one in the world, either, if you permit it. There should be a community of them. And they don't have an effect on how the world works, beyond what any class can do (you don't allow rogues to exist in the campaign world, it's going to change how the world works, fer instance -- all stealthy guys would basically be rangers or NPC classes like Expert, so there would really be no trap-detecting dungeoneers).
Kamikaze Midget said:Talmun, how about you let us know the problem you're having with psionics, see if we maybe can't pad los's case? I mean, why doesn't your group like 'em (other than the fact that they are quite flammable, of course)?
Dogbrain said:Not reasonable? I'll tell you who would be unreasonable, any player who us so much of a jackass as to pull such a selfish stunt, that's who would be unreasonable. If a 2/3 majority of players in a game are against a feature that has been banned, the reasonable and mature thing would not be to selfishly insist upon including that feature.
jerichothebard said:c) likely to result in trouble quite quickly.
Talmun said:Hey now, I said we could talk about it, that's not a guaranteed yes.