Thanks for the replies.
Psirogue is a good idea. And it gets hand crossbow proficiency too.
I'll take a look at the targetteer class. It is just a theoretical build, so, everything is allowed.
About using bayonets or spikes, i prefer not to go melee and, if that's the case, i would waste my actions getting out of there. The better option would be able to use the crossbow in melee too (I'm pretty sure that some prestige class allowed this).
As much as i like the psirogue//swift hunter idea, maybe that won't be possible just because of the feats. So far I need:
Crossbow Sniper (Weapon Focus), Dead Eye (Point Blank Shot), Precise Shot, Quick Draw, Knowledge Devotion and
Master of Poisons. Also, some way to get free raw poison would be awesome like the psirogue power/spell/animal companion. Rapid reload is not priority, because of the quick loading weapon ability. Hand Crossbow Focus could be a possibility, but that comes with another question: which xbow is a better approach?
I thought about many combinations:
1-At low levels (1-5) use one great crossbow and one hand crossbow initially, them drop both and draw a repeating heavy xbow. At midlevels (6-12), use one great xbow and one
double hand xbow, then drop and draw a quick-loading light xbow. That would just be possible with
Weapon Group Feat and TWF tree. Added to it some way to get my bolts as touch attacks.
Fell Shot feat could be a way...
2-Go with two hand xbow, drop and draw a heavy xbow at low levels. Mid levels use two double hand xbow. Higher levels go for two quick-load hand xbows.
3-Forget the whole TWF thing and use repeating heavy xbow initially. Retrain the feats needed and go for quick load hand xbow for mid to high levels.
The
Archery Handbook mentioned that ranged attacks can have a lot of attack bonus without some range Power Attack to make use of it. But how can I get that attack bonus?