Help with d20 futures -ish game

childofloki

First Post
im trying to build a space opera game setting using whatever d20 space system i can find, but mostly d20 future. i always like to have more starship stats and deckplans as the ones i come up with are always somewhat lame. mission ideas sometimes can be a doldrum task as i have about 20 good ones and a few for quick games.

But the problem im having is finding something i had come across on the web some time ago.... a currency conversion of d&d's gold(gp), shadowrun' nuyen(¥), Dollars(USD or $), Wealth DC, and star wars Credits

if anyone knows of a site that has this or can come up with a reasonable formula, it would be much appreciated.
 
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childofloki said:
im trying to build a space opera game setting using whatever d20 space system i can find, but mostly d20 future. i always like to have more starship stats and deckplans as the ones i come up with are always somewhat lame. mission ideas sometimes can be a doldrum task as i have about 20 good ones and a few for quick games.

But the problem im having is finding something i had come across on the web some time ago.... a currency conversion of d&d's gold(gp), shadowrun' nuyen(¥), Dollars(USD or $), Wealth DC, and star wars Credits

if anyone knows of a site that has this or can come up with a reasonable formula, it would be much appreciated.
Can't help you specifically, but one thing you can do is identify a common item between two systems, e.g., a basic handgun, and develop a ratio based on the two listed prices. If you can find multiple items and average, you can get a pretty good idea of the assumed conversion.

On an unrelated noted, you can download several free resources for a d20 Future game from my Dawning Star Website, including a free adventure.
 


Justin D. Jacobson said:
Can't help you specifically, but one thing you can do is identify a common item between two systems, e.g., a basic handgun, and develop a ratio based on the two listed prices. If you can find multiple items and average, you can get a pretty good idea of the assumed conversion.

thanx this helps a little, but its still more work than i need right now.
 

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